Indigo 1.0.5

General News and accouncements regarding the Indigo render engine
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OnoSendai
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Indigo 1.0.5

Post by OnoSendai » Wed Jan 16, 2008 3:14 am

win 32 bit:
http://www.indigorenderer.com/joomla/in ... &Itemid=62

EDIT: replaced with link to new version 1.0.5.2 which fixes overflow bug (hopefully) spotted by Lyc

Let me know if you spot any bugs!


Changelog:
1.0.5
* added check for degenerate triangles when loading meshes
* fixed deadlocks on linux
* reduced smallest autofocus dist to 0.0001 m.
* Made it so that Indigo can be executed from any directory without failing to find inifile.txt etc..
* adding region rendering
* updating settings print-out a little
* made splat_filter and downsize_filter accessible from inifile and renderer_settings
* added --pack for scene packing


Region Rendering:
Region rendering allows just a portion of the image to be rendered.

You can set it in the inifile (see Render Region section)
or you can set it in renderer_settings xml element like so:

Code: Select all

<render_region>
	<x1>0</x1>
	<y1>5</y1>
	<x2>500</x2>
	<y2>50</y2>
</render_region>
All pixels (x, y) such that x1 <= x < x2 and y1 <= y < y2 will be rendered.

The output will be saved to a RGBA png with 0 alpha component in non-render-region area.

Configurable filtering

splat filter
The filter used for splatting samples onto the image buffer can be set with the "splat_filter" setting in the inifile, or like so in renderer_settings:

Code: Select all

<splat_filter>
	<mn_cubic/>		  
</splat_filter>
Possible filters are:

gaussian - the old Indigo filter, a Gaussian, sharp but has some aliasing.
box - fast + dirty box filter. Don't use for production, causes bad aliasing. Included for reference only.
mn_cubic - Mitchell Netravali cubic filter (B=C=1/3). good anti-aliasing. Has negative lobe which can cause ringing which some people may not like. Not quite as sharp as Gaussian. I would recommend this filter instead of Gaussian due to the better anti-aliasing.


downsize filter
The filter used when downsizing a supersampled image to the final resolution. Only used when supersample_factor > 1

Can be set with the "downsize_filter" setting in the inifile, or like so in renderer_settings:

Code: Select all

<downsize_filter>
	<mn_cubic/>
</downsize_filter>
Possible filters are:

box - Box filter. Sharp but may cause aliasing in some cases

mn_cubic - Mitchell Netravali cubic filter.
Last edited by OnoSendai on Wed Jan 30, 2008 6:09 pm, edited 9 times in total.

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dougal2
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Post by dougal2 » Wed Jan 16, 2008 3:15 am

WOO! thanks Ono! :D :D

can you explain the *_filter options please? edit: thanks!
Last edited by dougal2 on Wed Jan 16, 2008 5:25 am, edited 1 time in total.

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alexmeyer
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Post by alexmeyer » Wed Jan 16, 2008 3:22 am

SECOND!!! :wink: :roll:

EDIT: D'oh, you edited at the same time as me, answering my question. :lol: I'll go back to what I said the first time:

Region rendering??? :shock:
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psor
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Thank you so much! ;o)

Post by psor » Wed Jan 16, 2008 3:44 am

Image
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BbB
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Post by BbB » Wed Jan 16, 2008 3:51 am

Cheers Ono. You hit the ground running!

Woodie
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Post by Woodie » Wed Jan 16, 2008 4:06 am

Thanks Ono.

Region rendering? Awesome.

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Kram1032
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Post by Kram1032 » Wed Jan 16, 2008 4:27 am

YAY! :D

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Whaat
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Post by Whaat » Wed Jan 16, 2008 4:55 am

Thanks Ono!

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suvakas
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Post by suvakas » Wed Jan 16, 2008 5:14 am

Cool, thanks!

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drBouvierLeduc
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Post by drBouvierLeduc » Wed Jan 16, 2008 5:30 am

+1 !

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Pibuz
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Post by Pibuz » Wed Jan 16, 2008 5:37 am

Gonna test the render region very soon: soooo important to me!! :D
THANK YOU A LOT, REALLY, Ono!!

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DaveC
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Post by DaveC » Wed Jan 16, 2008 5:40 am

SMARVELLOUS... thanks Ono :D
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supraserv
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Post by supraserv » Wed Jan 16, 2008 5:45 am

Thanks, thanks, thanks a lot.

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Post by blendergat » Wed Jan 16, 2008 6:17 am

Sweet!! thanks!!!

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Zom-B
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Post by Zom-B » Wed Jan 16, 2008 6:37 am

Ohhh.... so nice!

Will have to spend some time tonight testing this new shiny stuff :D

Maybe someone could explain (or link to an explanation) "splat filter".
I'm also interested about the --pack option... is this for network rendering?!

Thanks for your great work Ono!!!
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