Indigo 0.8 test 2

General News and accouncements regarding the Indigo render engine
User avatar
OnoSendai
Developer
Posts: 6244
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Indigo 0.8 test 2

Post by OnoSendai » Fri May 04, 2007 5:57 pm

http://www2.indigorenderer.com/joomla/i ... &Itemid=62

0.8 test 2
* fix for crash/error with phong mat
Last edited by OnoSendai on Sun May 13, 2007 10:00 pm, edited 2 times in total.

Wedge
Posts: 441
Joined: Sun Jan 14, 2007 11:33 am
Location: East Coast, USA

Post by Wedge » Fri May 04, 2007 6:05 pm

Thanks Nick. :)
Content contained in my posts is for informational purposes only and is used at your own risk.

User avatar
tungee
Posts: 482
Joined: Mon Jul 03, 2006 8:17 pm
Location: Gießen Germany

Post by tungee » Fri May 04, 2007 6:25 pm

THanx ono!
Music has the right to children!

User avatar
Pinko5
Posts: 497
Joined: Mon Feb 19, 2007 8:15 pm
Location: Italy

Post by Pinko5 » Fri May 04, 2007 7:02 pm

tnx ONO!!!!!!!!!!!!!!!!!!!!!!!!
Pinko.

mrCarnivore
Posts: 517
Joined: Sun Mar 04, 2007 6:20 am
Location: Stuttgart, Germany

Post by mrCarnivore » Fri May 04, 2007 7:14 pm

Just this one fix? So the bidir issue still exists?

User avatar
SmartDen
Developer
Posts: 999
Joined: Fri Oct 13, 2006 10:58 pm
Location: Canary Islands
Contact:

Post by SmartDen » Fri May 04, 2007 7:26 pm

Thank you very much, Ono! Bidir with bumpmaps works fine.
But the sound when 'About' window popups is unnecessary, i think

User avatar
suvakas
3rd Place Winner
Posts: 2613
Joined: Mon Sep 04, 2006 11:08 pm
Location: Estonia
Contact:

Post by suvakas » Fri May 04, 2007 8:09 pm

Yes, works good now!
Thank you!

tizxx
Posts: 116
Joined: Tue Jul 04, 2006 1:50 am

Post by tizxx » Fri May 04, 2007 8:13 pm

Many thanks Ono.
Wonderfull.

:) :)

User avatar
filippo
Posts: 658
Joined: Sat Aug 05, 2006 8:46 pm
Location: italia(senigallia-an)
Contact:

Post by filippo » Fri May 04, 2007 9:00 pm

thaks....wonderfull job
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb

Johny
Posts: 27
Joined: Wed Apr 18, 2007 10:37 pm

Post by Johny » Fri May 04, 2007 11:16 pm

Thanks Ono :)

User avatar
Kosmokrator
Posts: 1141
Joined: Sat Jul 29, 2006 11:52 am
Location: Greece-Athens

Post by Kosmokrator » Sat May 05, 2007 3:26 am

thnx a lot!
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Sat May 05, 2007 11:07 pm

:lol: one day not on, and...

Just Dled, thx! :D

vansan
Posts: 67
Joined: Fri May 04, 2007 2:35 am

Post by vansan » Mon May 07, 2007 12:04 am

Nice! :) Now my scene renders perfect!

kl_mar
Posts: 21
Joined: Wed Jul 26, 2006 9:59 am

Post by kl_mar » Tue May 08, 2007 6:23 am

thanx Ono!

User avatar
Phoenix
Indigo 100
Posts: 158
Joined: Tue Jul 04, 2006 2:15 am
Contact:

Post by Phoenix » Tue May 08, 2007 1:06 pm

Thx Nick!

But it would be nice, if Indigo wouldn't always crash completely when an error occurs. 8)

And what do you think about something like a stop button in the GUI to interrupt a rendering and be able to load a new scene?

Also a preferences menu item with all the options that could be defined in the inifile.txt would be quite comfortable. :wink:

Post Reply
20 posts

Who is online

Users browsing this forum: No registered users and 13 guests