If you spot any bugs or problems, please make a post about them in this thread.
Thanks!
We're currently renewing our code signing certificate, so the installer won't be signed. Windows will say the publisher is "Unknown". This is fine, but will be fixed for the next release.
Indigo for Windows 32-bit:
IndigoRenderer_3.2.10_Setup.exe
Indigo for Windows 64-bit:
IndigoRenderer_x64_3.2.10_Setup.exe
Indigo for Linux 32-bit:
IndigoRenderer_v3.2.10.tar.gz
Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.2.10.tar.gz
Indigo for Mac OSX (10.5 - 10.7):
IndigoRenderer3.2.10.dmg
Indigo RT for Windows 32-bit:
IndigoRT_3.2.10_Setup.exe
Indigo RT for Windows 64-bit:
IndigoRT_x64_3.2.10_Setup.exe
Indigo RT for Linux 32-bit:
IndigoRT_v3.2.10.tar.gz
Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.2.10.tar.gz
Indigo RT for Mac OSX (10.5 - 10.7):
IndigoRT3.2.10.dmg
Changelog:
3.2.10
* Fixed problem loading scenes with old-format exit portals, where the number of materials in the mesh and model don't m
atch.
* Fixed issue where changing a material to null material would sometimes render less efficiently than usual.
* Added pause after error for network slave before trying to reconnect to master.
* Fixed issue with network rendering across Windows and Unix machines.
* Made Network manager print a nicer message when no floating licence file is found.
* Made some improvements to the tracing precision.
* Fixed issue with GPU path tracer that was causing noise with specular materials in some cases.
* Allow .TIF file extension for TIFF files in the GUI. (besides just .TIFF)
* Made uninstaller safer (makes list of installed files and directories, manually deletes those)
* Opening an EXR or IGI in Indigo by double clicking file in Windows works again.
* Fixed 'Render buffer had incorrect width' error when rendering an image > 0.7 MP during the 30-day trial.
* Made new sky model use better interpolation and tweaked the blending with the ground colour a bit.


