Indigo 0.6 test 6

General News and accouncements regarding the Indigo render engine
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drBouvierLeduc
Posts: 412
Joined: Wed Oct 11, 2006 2:32 am
Location: france

Post by drBouvierLeduc » Fri Nov 03, 2006 2:59 am

Errr, a question : bump maps on phong material doesn't seems to work. Do I make something wrong or is it not supported by indigo 6t6 ?

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Marquis de Sade
Posts: 18
Joined: Sun Oct 29, 2006 5:09 am

bump on phong

Post by Marquis de Sade » Fri Nov 03, 2006 5:52 am

it is possible because i already used it within my Indigo Scrabble scene..

this is a material of a scrabble-tile with phong shader an bump on it!

<material>
<name>stein_i</name>

<phong>
<diffuse>1.000000 1.000000 1.000000</diffuse>
<specular>0.031373 0.031373 0.031373</specular>
<exponent>99.999998</exponent>
<albedo_texture>
<path>Stein_i.jpg</path>
<uv_set>albedo</uv_set>
<gain>1.000000</gain>
<exponent>2.300000</exponent>
</albedo_texture>

<bump_map>
<path>Stein_i_bump.jpg</path>
<uv_set>albedo</uv_set>
<gain>1.000000</gain>
<exponent>2.300000</exponent>
</bump_map>

</phong>
</material>

hope this helps,
greez,
Marquis
read the book >conversations with god<

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