Indigo Renderer 2.4.4 Beta

General News and accouncements regarding the Indigo render engine
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pixie
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Re: Indigo Renderer 2.4.4 Beta

Post by pixie » Mon Jun 07, 2010 9:57 am

fused wrote:
suvakas wrote:-haltspp swtich is not working.

[edit]
-halt also not working.. problems with comman line options?
Will be fixed in the next release... forgot about the command line parameters :)
How does one enable/disable GPU trough comand line?

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Re: Indigo Renderer 2.4.4 Beta

Post by fused » Mon Jun 07, 2010 10:06 am

pixie wrote:How does one enable/disable GPU trough comand line?
That's unfortunately not possible currently, but we will probably implement it.

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Re: Indigo Renderer 2.4.4 Beta

Post by pixie » Mon Jun 07, 2010 10:54 am

fused wrote:
pixie wrote:How does one enable/disable GPU trough comand line?
That's unfortunately not possible currently, but we will probably implement it.
It would be good for batch processing of tests, animations...

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Re: Indigo Renderer 2.4.4 Beta

Post by fused » Mon Jun 07, 2010 11:58 am

Well... there is some scene xml for it, but I don't know it from the top of my head. We will post more information on it soon :)

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Re: Indigo Renderer 2.4.4 Beta

Post by lycium » Mon Jun 07, 2010 12:09 pm

If you specify <gpu>true</gpu> in the renderer_settings XML it will enable GPU acceleration. Note that this forces bidir and hybrid to false.

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Re: Indigo Renderer 2.4.4 Beta

Post by CTZn » Mon Jun 07, 2010 12:15 pm

Thanks Lyc ! Is that to say that MLT does benefit from gpu as well ?

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Re: Indigo Renderer 2.4.4 Beta

Post by lycium » Mon Jun 07, 2010 12:28 pm

Ah nope, GPU accel doesn't use MLT at the moment. Perhaps in the future :)

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Re: Indigo Renderer 2.4.4 Beta

Post by lycium » Mon Jun 07, 2010 12:29 pm

I forgot to say, it will autodetect a GPU device unless you specify <gpu_device_number> with the GPU device number reported in the GUI.

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Re: Indigo Renderer 2.4.4 Beta

Post by Whaat » Mon Jun 07, 2010 2:44 pm

Indigo GUI crashes during startup. nvcuda.dll is either not designed to run on Windows or it contains an error. Running Windows Vista 32.

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Re: Indigo Renderer 2.4.4 Beta

Post by lycium » Mon Jun 07, 2010 2:49 pm

Damn, looks like I forgot to remove that dependency when building the 32bit 2.4.4 - sorry about this, I'll post an updated build soon.

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Re: Indigo Renderer 2.4.4 Beta

Post by OnoSendai » Mon Jun 07, 2010 2:53 pm

Yoruneko wrote:Cool interface. Thanks.

I found some problems.
I got some color noise.
This picture's Render Mode is Path Tracing.
Similar noise with Bi-Directional Path Tracing too.

Is this bug or
Have I made a mistake in the setting?

I added a picture with Aperture diffraction.
There's a bug with SSS in 2.4.4 sorry, which we will work on fixing soon. Because the caterpillar uses SSS, it's rendering incorrectly.

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Re: Indigo Renderer 2.4.4 Beta

Post by snorky » Mon Jun 07, 2010 7:15 pm

yum yum!
download in progress...

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Re: Indigo Renderer 2.4.4 Beta

Post by Camox » Mon Jun 07, 2010 10:46 pm

Thanks for this release. :)

I'm looking forward to the version with GPU support.

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Re: Indigo Renderer 2.4.4 Beta

Post by CTZn » Tue Jun 08, 2010 12:25 am

Camox wrote:I'm looking forward to the version with GPU support.
lycium wrote:If you specify <gpu>true</gpu> in the renderer_settings XML it will enable GPU acceleration. Note that this forces bidir and hybrid to false.
It's one line of code away Camox, once set gpu will be used with the Path tracing mode. See the "Mode Configuration" frame in the Indigo Render Settings panel.

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Re: Indigo Renderer 2.4.4 Beta

Post by fused » Tue Jun 08, 2010 12:40 am

CTZn wrote:
Camox wrote:I'm looking forward to the version with GPU support.
lycium wrote:If you specify <gpu>true</gpu> in the renderer_settings XML it will enable GPU acceleration. Note that this forces bidir and hybrid to false.
It's one line of code away Camox, once set gpu will be used with the Path tracing mode. See the "Mode Configuration" frame in the Indigo Render Settings panel.
That will only work with the GPU beta. If you have applied for it (by emailing contact@indigorenderer.com) you'll have an email with the download link and some more information. It was released a day ago or so. (if you havent got an email yet, please pm me or send another email to contact@ :)

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