Hey Nick first bug(s) found
It seems that difuse Materials with textures still need the <colour> Tag, without I get an Error message!
Code: Select all
<material>
<name>mat_ground</name>
<diffuse>
<colour>1 1 1</colour>
<albedo_texture>
<uv_set>albedo</uv_set>
<path>fabric.png</path>
<exponent>2.2</exponent>
</albedo_texture>
</diffuse>
</material>
For my wine Tests Scene I get 12 to 16 PANIC: tryed to exit from medium when not inside it.
So display took always 413s to 416s!!!
(0.7t1 just had rare PANIC's once in a while)
** EDIT **
OK the Problem for this situation is the supersampling!
Without it I only get 3 to 4 Panic's and display takes "only" about 46s,
this is still a lot more Panic than in 0.7t1...
BTW:
Why did you raised "max_depth" to 10000 (since 0.7t2) and lowered "max_change" to 0.01 (since 0.7t1),
is this for better SSS calculation??