General News and accouncements regarding the Indigo render engine
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burnin
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by burnin » Sun Apr 10, 2016 8:55 am
aleksandera wrote:Does this work with GeForce 660 ti, cuz nothing happens when I hit render :(
It should >>
GTX 660 Ti specs << and it's also on
Khronos list of devices supporting OCL 1.2+ with Windows (find it using CTRL+F).
Can you collaborate a bit more:
Which scene, what settings, system, updated drivers...?
Did you read thru the
OP & the
GPU Rendering Guide?
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aleksandera
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by aleksandera » Sun Apr 10, 2016 9:24 am
burnin wrote:aleksandera wrote:Does this work with GeForce 660 ti, cuz nothing happens when I hit render :(
It should >>
GTX 660 Ti specs << and it's also on
Khronos list of devices supporting OCL 1.2+ with Windows (find it using CTRL+F).
Can you collaborate a bit more:
Which scene, what settings, system, updated drivers...?
Did you read thru the
OP & the
GPU Rendering Guide?
I have installed the newest drivers (364.27). I'm running on Windows 7.
What scene? I can't even run Indigo from a desktop shortcut...
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Oscar J

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by Oscar J » Sun Apr 10, 2016 9:26 am
Originalplan® wrote:1: Found a BUG on OSX. (minor)
When you put Indigo in Fullscreen mode there is a second icon frame. (see pic one)
2: Found this beauty! (see pic 2) :)
3: Fast SSS is FAST AF :) Sorry for the language (pic3)
4: I need to get a 500euro loan soon :D
Regarding the material preview window you might want to right click and select fit to windows. Also there are dozens of other cool options there.
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Oscar J

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by Oscar J » Sun Apr 10, 2016 9:28 am
Aleksandra: try version 362.00. Snorky suggested that one worked for him.
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burnin
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by burnin » Sun Apr 10, 2016 9:48 am
aleksandera wrote:
I have installed the newest drivers (364.27). I'm running on Windows 7.
What scene? I can't even run Indigo from a desktop shortcut...
Oh, that's a different story, before you did wrote only that it doesn't render.
... and v3 runs? Do rollback drivers as suggested.
To continue with my situation... only partly solved.
Bedroom scene still reports:
Memory allocation failure while initialising Indigo.
And the GPU Acceleration list shows only 2 out of 8 GB memory allocation available. Is it normal?
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aleksandera
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by aleksandera » Sun Apr 10, 2016 10:24 am
Driver 362.00 installed and still nothing happens.
Also installed Indigo RT and the first life sign looks like this:
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contegufo
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by contegufo » Sun Apr 10, 2016 11:07 am
Hi
It 'possible that a material is changed or is created from scratch within the Indigo interface.
I wonder; you can save it for later use?
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Last edited by
contegufo on Sun Apr 10, 2016 7:19 pm, edited 1 time in total.
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Oscar J

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by Oscar J » Sun Apr 10, 2016 11:10 am
Yes contegufo, see screenshot.
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contegufo
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by contegufo » Sun Apr 10, 2016 7:55 pm
Fast-SSS
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Last edited by
contegufo on Mon Apr 11, 2016 4:49 am, edited 1 time in total.
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Originalplan®
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by Originalplan® » Sun Apr 10, 2016 8:54 pm
Oscar J wrote:Originalplan® wrote:1: Found a BUG on OSX. (minor)
When you put Indigo in Fullscreen mode there is a second icon frame. (see pic one)
2: Found this beauty! (see pic 2) :)
3: Fast SSS is FAST AF :) Sorry for the language (pic3)
4: I need to get a 500euro loan soon :D
Regarding the material preview window you might want to right click and select fit to windows. Also there are dozens of other cool options there.
Thanks Oscar. ^ ^
[ UPDATE ]
WOW! TON of new features in Material Preview window!! So usefull!
And by the way all of Indigo's UI is Modular now ( you can drag and drop windows and build out the perfect layout for your work! ) i think it was modular in the last v3 too...not sure how i missed that.
[ BUG ]
Found a superminor bug see the OpenGL preview on left. Indigo logo is not lining up correctly with the base mesh. ^ . ^
@ONO Very pleased to see the change in typography too! (In the welcome screen and all the way down to a more kerned UI front! Good job & nice pic on font! A Classic!
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Last edited by
Originalplan® on Sun Apr 10, 2016 11:26 pm, edited 3 times in total.
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CTZn
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by CTZn » Sun Apr 10, 2016 9:01 pm
Oscar J wrote:CTZn: yes I think getting that GPU to work properly is unlikely, even 400 series GPUs don't work I think. Even if it did work it would probably be much slower than CPU rendering, and with much less memory.
Thanks for the clarification Oscar. Right now I'm hesitating between buying a new graphic board and sabotaging my PC...
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Originalplan®
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by Originalplan® » Sun Apr 10, 2016 9:36 pm
contegufo wrote:FastSSS
So cool! ^ ^
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Zom-B

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by Zom-B » Mon Apr 11, 2016 12:24 am
So more benchmarks on some old GPUs
A NVIDIA GTX 660 runs the Benchmark scenes as follow:
Oscar: 1.02M s/sec
Arthur: 0.41M s/sec
My NVIDIA GTS 450 doesn't run both Benchmarks due to only 1GB of RAM.
The NVIDIA GTX 660 runs a freshly created Material scene (in Indigo GUI: File > New Material)
as fast as my 4770k @ 4.2Ghz
4770k @ 4.2 Ghz: 2.2M s/sec
NVIDIA GTX 660: 2.2M s/sec
NVIDIA GTS 450:0.775M s/sec
GTX 660 + GTS 450: 2.89M s/sec
Btw: at the moment I run 364.51 Drivers!
polygonmanufaktur.de
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contegufo
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by contegufo » Mon Apr 11, 2016 5:12 am
Hi
I hope that others have made the discovery, but right mouse click in the Material Preview a menu with several options. It 's really useful.
A BRAVO developers!
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pixie

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by pixie » Mon Apr 11, 2016 6:25 am
Zom-B wrote:So more benchmarks on some old GPUs
The NVIDIA GTX 660 runs a freshly created Material scene (in Indigo GUI: File > New Material)
as fast as my 4770k @ 4.2Ghz
4770k @ 4.2 Ghz: 2.2M s/sec
NVIDIA GTX 660: 2.2M s/sec
NVIDIA GTS 450:0.775M s/sec
GTX 660 + GTS 450: 2.89M s/sec
Btw: at the moment I run 364.51 Drivers!
My GTX 560 Ti gives: 2.1M, my drivers are 364.72
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