Hi all,
Using 'None' environment, my scene contains both lights (even 1 sunlight), and emitter materials, then exporting seems ok, but I get this Indigo error:
'Scene must contain at least one light source'
Any other environment works ok.
		Search found 4 matches
- Fri Apr 27, 2007 9:58 pm
- Forum: Blender
- Topic: DEV-thread - Blendigo v0.7 - material-editor-exporter
- Replies: 521
- Views: 147454
- Mon Jan 15, 2007 7:57 pm
- Forum: Bugs and Requests
- Topic: Layer bug
- Replies: 4
- Views: 2560
- Fri Jan 12, 2007 3:14 am
- Forum: Bugs and Requests
- Topic: Layer bug
- Replies: 4
- Views: 2560
- Thu Dec 28, 2006 4:21 am
- Forum: Bugs and Requests
- Topic: Layer bug
- Replies: 4
- Views: 2560
Layer bug
Hi, I'm Klópes, a blender user from Spain, and I carry a bug and a solution :wink: I hope it helps. There's a problem at layer section: the export script compares if the object layer is among the visible ones; it's not correct, from an object may be in several layers, then the resulting number is th...
		 
         oops. Ok, lets leave it for the moment...
 oops. Ok, lets leave it for the moment...  
