Hi all,
Using 'None' environment, my scene contains both lights (even 1 sunlight), and emitter materials, then exporting seems ok, but I get this Indigo error:
'Scene must contain at least one light source'
Any other environment works ok.
Search found 4 matches
- Fri Apr 27, 2007 9:58 pm
- Forum: Blender
- Topic: DEV-thread - Blendigo v0.7 - material-editor-exporter
- Replies: 521
- Views: 139165
- Mon Jan 15, 2007 7:57 pm
- Forum: Bugs and Requests
- Topic: Layer bug
- Replies: 4
- Views: 2446
- Fri Jan 12, 2007 3:14 am
- Forum: Bugs and Requests
- Topic: Layer bug
- Replies: 4
- Views: 2446
- Thu Dec 28, 2006 4:21 am
- Forum: Bugs and Requests
- Topic: Layer bug
- Replies: 4
- Views: 2446
Layer bug
Hi, I'm Klópes, a blender user from Spain, and I carry a bug and a solution :wink: I hope it helps. There's a problem at layer section: the export script compares if the object layer is among the visible ones; it's not correct, from an object may be in several layers, then the resulting number is th...