Search found 5 matches

Search found 5 matches • Page 1 of 1
by Miso
Fri Feb 01, 2008 10:16 am
Forum: Finished Artwork
Topic: January in Japan
Replies: 4
Views: 4310

we play "Haneshuki" -a Japanese traditional game- just like badminton
usually losers will be painted on his or her face as a penalty
http://en.wikipedia.org/wiki/Hagoita
by Miso
Fri Feb 01, 2008 9:31 am
Forum: Finished Artwork
Topic: January in Japan
Replies: 4
Views: 4310

January in Japan

a miniature of "Hagoita" - a Japanese toy of January

i've been trying to refine this... but January has ended
so i uploaded this one

thank you :D
by Miso
Fri Nov 30, 2007 6:21 pm
Forum: Bugs and Requests
Topic: [REQ] Volume Texture Assignment
Replies: 4
Views: 4283

Thanks for your replying, Men Points clouds are a third, intermediate, technique yes, it is appropriate method for smoke and fog, and more flexible than voxels indigo can render coffee in a cup and we can add steam on it with this feature. Procedural texture is very easy to generate and useful for s...
by Miso
Fri Nov 30, 2007 4:12 am
Forum: Bugs and Requests
Topic: [REQ] Volume Texture Assignment
Replies: 4
Views: 4283

[REQ] Volume Texture Assignment

Texturing to glass surface is hard to be unbiased But i think textured medium may be easier because it is just a subdivision of volume and assignment of extinction color to voxels. Volume texture can be sequentially-numbered images or all images in assigned directory. vidro (a biased renderer) has t...
by Miso
Sat May 05, 2007 3:12 am
Forum: Indigo General Stuff
Topic: Diffuse transmitter material
Replies: 60
Views: 24433

Re: Diffuse transmitter material

A render using the new diffuse transmitter material. This material is a very simple BSDF that basically scatters incoming light into the opposite hemisphere, with a cosine weighted distrubution. It's great!! BTW,Only cosine weighted distrubution? Sharper distrubution enables us to simulate a cinema...
Search found 5 matches • Page 1 of 1