Search found 8 matches

Search found 8 matches • Page 1 of 1
by Smaug7800
Sun Dec 31, 2006 6:52 pm
Forum: Off Topic
Topic: Texture Baking
Replies: 10
Views: 10035

Thanks for the Info!

Thanks Ian for this extremely useful info. I also appreciate all the people here who take the time to offer info to anyone (especially those inspired by people like Nick & Ian to create our own stuff---getting started is the hardest part so helping out is really generous) I see your point on baking ...
by Smaug7800
Sat Dec 30, 2006 5:43 am
Forum: Off Topic
Topic: Texture Baking
Replies: 10
Views: 10035

Thanks for the reply.

Thanks fort he reply Nick. ZomB I dont think you understand...I dont know of a renderer or 3D program that can capture the unbiased quality of real world data and materials (such as using the Maxwell ior materials or the Indigo .nk materials) As far as I know only Fryrender can do it ---hence their ...
by Smaug7800
Sat Dec 30, 2006 2:40 am
Forum: Off Topic
Topic: Texture Baking
Replies: 10
Views: 10035

texture Baking

Perhaps I worded this wrong:
is it easierto implement texture baking in an unbiased MLT type renderer than it is in a biased regular GI renderer?
by Smaug7800
Fri Dec 29, 2006 8:03 am
Forum: Off Topic
Topic: Texture Baking
Replies: 10
Views: 10035

Texture Baking

Hey all, Got some questions on this topic. I know its a feature request frequently asked but my issue is : Alot of biased GI renderers are able to incorporate this feature commonly...but I have noticied (i think) no biased MT renderers have this function yet (ie Maxwell Indigo...radium?) although I ...
by Smaug7800
Sat Dec 23, 2006 8:16 am
Forum: Indigo General Stuff
Topic: Creating a Plugin... Info needed
Replies: 1
Views: 2644

Creating a Plugin... Info needed

Hi I'd like to contribute to the community here...however, I am pretty new to this so I'd like to try my best. What Indigo info would I need to extended on to it a texture burning capability or is it possible....(ie the CGtoolkit example). I think Fryrender is the only unbiased renderer out there wi...
by Smaug7800
Thu Dec 21, 2006 7:41 am
Forum: Off Topic
Topic: radium renderer
Replies: 18
Views: 22732

IanT---Thanks again

IanT, Thanks for your concise and structured answers...I have a plan of action now. I like Java too but I think a C++ one may be the way to go since I can follow that PBRT book....I am still deciding. I am interested in that DART library you mentioned. If you dont mind you can send it to: jcarrola@y...
by Smaug7800
Thu Dec 21, 2006 5:47 am
Forum: Off Topic
Topic: radium renderer
Replies: 18
Views: 22732

Thanks IanT

Thank you VERY much for taking the time for that info of links....and so quickly! So to begin design my interfaces first and basically set up the render engine flowchart....(ie I think PERCEPTUM has a documentation of a flowchart.) Also what do you think of trying out MLT based algorithims and exper...
by Smaug7800
Wed Dec 20, 2006 3:49 pm
Forum: Off Topic
Topic: radium renderer
Replies: 18
Views: 22732

MLT Renderer...Starting Point

Great job on Radium! This is something I would like to challenge myself with too. I however, need a starting point on writing a renderer? Any suggestions on what to do first? Any special books or gathering an essential list of formulas needed? Any kind of project structure I should follow to keep fr...
Search found 8 matches • Page 1 of 1