Search found 26 matches
- Tue Dec 26, 2006 3:00 am
- Forum: Finished Artwork
- Topic: Mercedes-Maybach
- Replies: 10
- Views: 9491
- Mon Dec 25, 2006 8:23 pm
- Forum: Works in Progress
- Topic: Porsche 911 wip (Indigo)
- Replies: 16
- Views: 12940
I have double side window on headlights but you see that "lens effect".What is wrong whit that window now?

Here is a blend file,whit that window:
http://humblemeekly.hit.bg/porsche-TEST.blend
		
Here is a blend file,whit that window:
http://humblemeekly.hit.bg/porsche-TEST.blend
- Mon Dec 25, 2006 6:23 am
- Forum: Bugs and Requests
- Topic: Subsurf in blender not work...
- Replies: 7
- Views: 7703
Subsurf in blender not work...
Subsurf in blender not work logical in Indigo.What i mean?When i set render level hight only to the "render level",when i export and start indigo process,actually i mark that my objects was not render whith "render level" i put,but whit render "level" i put in modeling progress.What happen?What i ca...
		- Sun Dec 24, 2006 10:57 pm
- Forum: Works in Progress
- Topic: Porsche 911 wip (Indigo)
- Replies: 16
- Views: 12940
- Sun Dec 24, 2006 9:34 pm
- Forum: Works in Progress
- Topic: Porsche 911 wip (Indigo)
- Replies: 16
- Views: 12940
- Sun Dec 24, 2006 8:21 pm
- Forum: Works in Progress
- Topic: Porsche 911 wip (Indigo)
- Replies: 16
- Views: 12940
- Sun Dec 24, 2006 8:13 pm
- Forum: Bugs and Requests
- Topic: Bad crush while rendering
- Replies: 12
- Views: 10788
 --> the solution: Your trying to build a tritree structure with 1.191.936 triangles. look at the previous last line -> 1191936 tris This is simply way too much for 1 object. Indigo needs to build tritree's of every object to speed up ray/triangle intersections during rendering. unfortunateley a tri...
		- Sun Dec 24, 2006 8:07 pm
- Forum: Bugs and Requests
- Topic: Bad crush while rendering
- Replies: 12
- Views: 10788
- Sun Dec 24, 2006 4:31 am
- Forum: Bugs and Requests
- Topic: RUNTIME ERROR?
- Replies: 3
- Views: 4086
- Sun Dec 24, 2006 4:27 am
- Forum: Bugs and Requests
- Topic: Bad crush while rendering
- Replies: 12
- Views: 10788
Bad crush while rendering
Here is one picture:

		
- Sun Dec 24, 2006 3:59 am
- Forum: Bugs and Requests
- Topic: RUNTIME ERROR?
- Replies: 3
- Views: 4086
RUNTIME ERROR?
Here is one picture:

What happen ?
		
What happen ?
- Sat Dec 23, 2006 3:10 pm
- Forum: Works in Progress
- Topic: Problem whit glass material
- Replies: 5
- Views: 5741
 Carglass is tricky, but here's the solution: inorder to have a specular behave correct, you must model a double sided mesh, and have your normals facing out like in picture A. just extrude your plane, and do a recalc normals outside (in blender). Pic B shows the lens effect when using a single side...
		- Sat Dec 23, 2006 2:15 pm
- Forum: Works in Progress
- Topic: Problem whit glass material
- Replies: 5
- Views: 5741
Here is the code: <?xml version="1.0" encoding="utf-8"?> <scene> <renderer_settings> <width>800</width> <height>600</height> <metropolis>true</metropolis> <large_mutation_prob>0.1</large_mutation_prob> <max_change>0.02</max_change> <max_num_consec_rejections>100</max_num_consec_rejections> <bidirect...
		- Sat Dec 23, 2006 2:11 pm
- Forum: Works in Progress
- Topic: Problem whit glass material
- Replies: 5
- Views: 5741
- Sat Dec 23, 2006 8:24 am
- Forum: Works in Progress
- Topic: Problem whit glass material
- Replies: 5
- Views: 5741
Problem whit glass material

 
  
This must be windshield,but you see that black things.
 
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