Search found 398 matches

Search found 398 matches
by Phr0stByte
Fri Apr 08, 2011 11:27 am
Forum: Works in Progress
Topic: Swiss Army Knife
Replies: 16
Views: 15622

Re: Swiss Army Knife

Lemo wrote:Still missing the swiss army logo :lol:
Purposely done for sales/legal purposes :)
by Phr0stByte
Fri Apr 08, 2011 10:29 am
Forum: Works in Progress
Topic: Swiss Army Knife
Replies: 16
Views: 15622

Re: Swiss Army Knife

Heh - I have not used Blender or indigo for quite a long time, as when it went commercial, I just could not afford it. I use Maya now and mental ray is very comfortable for rendering, though I do dabble with Octane quite a bit. Here is a re-model and re-render with maya and mental ray: http://fc01.d...
by Phr0stByte
Thu Apr 07, 2011 10:26 am
Forum: Works in Progress
Topic: Swiss Army Knife
Replies: 16
Views: 15622

Re: Swiss Army Knife

Whats all this about on my ancient threat now?
by Phr0stByte
Fri Jan 29, 2010 6:27 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4420
Views: 2283236

Re: Simple Renderings Thread

AMAZING!
by Phr0stByte
Wed Jan 27, 2010 6:03 am
Forum: Maya
Topic: [NEW VERSIONING] MayaToIndigo JAN-2010
Replies: 36
Views: 57013

Re: [NEW VERSIONING] MayaToIndigo JAN-2010

I will be trying my hand with Octane shortly. I think that is the fastest unbiased render on the market (or soon to be on the market, anyway).
by Phr0stByte
Wed Jan 27, 2010 5:36 am
Forum: Maya
Topic: [NEW VERSIONING] MayaToIndigo JAN-2010
Replies: 36
Views: 57013

Re: [NEW VERSIONING] MayaToIndigo JAN-2010

I for one, feel your pain. I actually gave up Indigo altogether as soon as it went commercial. I have nothing against commercial software, but have always thought the MtI exporter for Maya (not meaning to offend here) was sub-par. I can understand why though, as it must be tough having to involve Ma...
by Phr0stByte
Wed Jan 20, 2010 5:32 am
Forum: Maya
Topic: [NEW VERSIONING] MayaToIndigo JAN-2010
Replies: 36
Views: 57013

Re: [NEW VERSIONING] MayaToIndigo JAN-2010

@ CTZn - What MtI version is most compatible with Indigo 1.1.8?
by Phr0stByte
Sat Dec 26, 2009 1:07 pm
Forum: Maya
Topic: installing MtI under linux
Replies: 4
Views: 10948

Re: installing MtI under linux

Maybe you will have better luck using the installer located here: http://www.indigorenderer.com/forum/vie ... =11&t=4067
by Phr0stByte
Thu Dec 17, 2009 1:09 am
Forum: Works in Progress
Topic: Green living
Replies: 72
Views: 33539

Re: Green living

Nothing to crit - its simply beautiful!
by Phr0stByte
Tue Dec 08, 2009 1:47 am
Forum: Works in Progress
Topic: Interior Japan.
Replies: 20
Views: 19199

Re: Interior Japan.

Simply beautiful! The only thing that bugs me here is the slight tilt to the camera. It should be either straightened out or intentionally tilted more. Other than that, it is technically perfect!
by Phr0stByte
Thu Oct 29, 2009 12:18 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4420
Views: 2283236

Re: Simple Renderings Thread

Yep - just let it run. I would change the money texture too, as stacks of "ones" don't seem too gangsterish...
by Phr0stByte
Fri Oct 16, 2009 12:05 am
Forum: Finished Artwork
Topic: Its all just Balls!
Replies: 16
Views: 14173

Re: Its all just Balls!

Doug Armand wrote:
Phr0stByte wrote:I don't know - I like the first version a lot more!
Too bright and brash?

How about this one?
default.jpg
Nope - I love the brush-strokes in the original! IMHO, the original intent on the first visualization is right on the money.
by Phr0stByte
Thu Oct 15, 2009 8:57 am
Forum: Finished Artwork
Topic: Its all just Balls!
Replies: 16
Views: 14173

Re: Its all just Balls!

I don't know - I like the first version a lot more!
by Phr0stByte
Sat Sep 05, 2009 3:03 am
Forum: Works in Progress
Topic: Interior
Replies: 8
Views: 12209

Re: Interior

Bump in the sofa is still a little big - grain as well. Maybe try a cloth texture? The rest of the scene is real nice!
by Phr0stByte
Thu Aug 20, 2009 9:59 am
Forum: Indigo News and Announcements
Topic: Indigo 2.2.1
Replies: 57
Views: 34228

Re: Indigo 2.2.1

1) Maya plugin development seems to be dormant. Hopefully not for much longer, CTZn and myself are literally on the verge of agreeing formally to work with Glare. I'm just trying to work out some of the finer details of the economics at my end of things, as it looks like I'll have to invest financi...
Search found 398 matches