Search found 17 matches

Search found 17 matches
by ZanQdo
Tue Sep 04, 2007 6:35 am
Forum: Works in Progress
Topic: The Beach House
Replies: 66
Views: 26152

in the material, look for the MapInput panel and select "UV" as coordinate, you are just using default OrCo, now.. I dont know how your exporter handles it but thats how blender internal works anyway

Great image!
by ZanQdo
Fri Aug 17, 2007 8:29 pm
Forum: Finished Artwork
Topic: Animated melons
Replies: 9
Views: 8127

wow how long does it took?, its cools as a test :D
by ZanQdo
Fri Jul 20, 2007 11:37 pm
Forum: Indigo News and Announcements
Topic: Indigo 0.9 test 2
Replies: 35
Views: 28490

yay it works on wine, does wine take advantage of SSE?
by ZanQdo
Sun Apr 29, 2007 10:53 am
Forum: Blender
Topic: Warning about 64-bits Blender
Replies: 14
Views: 14506

Blender is from now on safe to build in 64 bits environment, so get CVS and compile :wink:
by ZanQdo
Fri Apr 13, 2007 10:33 am
Forum: Finished Artwork
Topic: Indoor Render
Replies: 3
Views: 5093

mm it has SSS but its subtle, check how you can see the light from the other side of the door
by ZanQdo
Fri Apr 13, 2007 10:02 am
Forum: Finished Artwork
Topic: Indoor Render
Replies: 3
Views: 5093

Indoor Render

heya! check out my last Indigo render, this one took only about 8-10 hours on my new core2duo (looking forward for quad :twisted:), it was rendered on Linux using wine (works great) on Indigo v7 test 7

Image
by ZanQdo
Mon Apr 09, 2007 8:08 am
Forum: Indigo News and Announcements
Topic: Indigo 0.7 test 7
Replies: 50
Views: 41043

WOHOO it works on Linux, last time I don't know why it didn't work with the dlls I downloaded :-s thanks a lot!

edit: nice gui :-)
by ZanQdo
Sun Apr 08, 2007 3:06 am
Forum: Indigo News and Announcements
Topic: Indigo 0.7 test 6
Replies: 32
Views: 30701

ohh bummer, I cant run this on wine anymore :-s asks for two dlls that I downloaded but gave errors
  • MSVCP71.dll
    MSVCR71.dll
by ZanQdo
Tue Oct 24, 2006 11:17 am
Forum: Works in Progress
Topic: Soda Dispenser - [0.6 promotional image entry]
Replies: 7
Views: 8087

Very nice indeed!, looking great so far
by ZanQdo
Mon Oct 02, 2006 3:29 pm
Forum: Blender
Topic: Lights
Replies: 24
Views: 20613

Very good, keep up the good work, about the metaballs, just convet them to polys with Alt + C
by ZanQdo
Fri Sep 29, 2006 6:49 am
Forum: Bugs and Requests
Topic: color is Big problem
Replies: 8
Views: 9558

that´s not AA that´s phong interpolation?, and yes that gives a pain in the arse. AA in indigo is perfect by nature :D
by ZanQdo
Wed Sep 27, 2006 5:55 am
Forum: Indigo General Stuff
Topic: Interrupt rendering and continue later on?
Replies: 9
Views: 11438

there should be a way to store, load and mix photons like in Winosi :) (I don´t even know if they are photons or rays or waves but you get the idea)
by ZanQdo
Tue Sep 26, 2006 2:54 pm
Forum: Indigo General Stuff
Topic: Question about 0.6 t2 tree_cache files
Replies: 1
Views: 3597

Question about 0.6 t2 tree_cache files

Hi, I´m wondering if theres any problem with the tree_cache files created by V 0.6test2 if I render using multiple machines and with all files (including .exe) at the same path (windows share)
by ZanQdo
Tue Sep 26, 2006 1:27 pm
Forum: Blender
Topic: Alphamaps
Replies: 2
Views: 5522

YAY! I´m waiting for it so I can render this model with some plants on it, it´s gona look gooood :D

Image
by ZanQdo
Sat Sep 23, 2006 8:05 pm
Forum: Finished Artwork
Topic: My animation
Replies: 9
Views: 11227

how can you download someting in that page? can you find a better hosting? I want to see it :?
Search found 17 matches