Search found 4 matches

Search found 4 matches • Page 1 of 1
by Severi
Sat Feb 21, 2009 11:55 pm
Forum: Off Topic
Topic: ssRay - my OWN path tracing program
Replies: 15
Views: 15717

Some new images after I implemented kd-tree which is working quite well now.

A simple city with DOF:

Image

And the Stanford Dragon, in silver and in greenish glass:

Image
by Severi
Tue Jan 20, 2009 10:18 pm
Forum: Off Topic
Topic: best machine to renderer?
Replies: 40
Views: 40681

Core 2 Quad processors had a price cut yesterday: http://www.intc.com/priceList.cfm For example: Q9650 - $316 Q9550 - $266 Very appealing if you already have S775 setup. Many (most?) of those can be overclocked to 4GHz or beyond with air cooling. That makes them pretty good alternatives for i7 proce...
by Severi
Fri Sep 19, 2008 10:41 pm
Forum: Off Topic
Topic: ssRay - my OWN path tracing program
Replies: 15
Views: 15717

Yeah, if off-topic isn't on-topic on off-topic, then what is?? :lol: This is how I do it now on spherical light: 1. Choose a random point on the sphere. (Actually only on the surface that could be visible) 2. Take a radiance reading from that point if it is really visible. 3. Scale the value based o...
by Severi
Tue Aug 19, 2008 12:22 am
Forum: Off Topic
Topic: ssRay - my OWN path tracing program
Replies: 15
Views: 15717

ssRay - my OWN path tracing program

Hi all! A short story about me. I've using POVRay since late 80's. This year I decided to learn some C++ and programmed a simple physics simulator. Yeah, it worked but was a bit boring. Then I read POVRay forums and noticed a few posts about path tracing (someone there made a patch to convert POVRay...
Search found 4 matches • Page 1 of 1