Search found 13 matches
- Thu Apr 10, 2008 2:57 pm
- Forum: Works in Progress
- Topic: Glass with water (how original)
- Replies: 28
- Views: 14982
- Sun Mar 30, 2008 6:54 pm
- Forum: Blender
- Topic: Overcast/cloudy setting?
- Replies: 6
- Views: 6130
- Sat Mar 29, 2008 8:52 pm
- Forum: Blender
- Topic: Overcast/cloudy setting?
- Replies: 6
- Views: 6130
Hi Estevan, The current Indigo sky+sun model currently doesn't really allow for clouds. You could try turning the sky turbidity up to 6 or so, but that's not really a full solution. You could also try using an HDR EXR environment map, they tend to have lower contrast than the sky+sun model. So usin...
- Thu Mar 27, 2008 1:52 pm
- Forum: Blender
- Topic: Overcast/cloudy setting?
- Replies: 6
- Views: 6130
Overcast/cloudy setting?
The thing is, I want my image to look like its in an overcast/cloudy setting while still using a Physical Sky in Indigo. How would I do this? image for reference: http://www.syalishan.com/Q1%20report%202007/Q107trip4.JPG im not talking about the cloud texture part, just making the image look like it...
- Wed Mar 19, 2008 5:03 pm
- Forum: Finished Artwork
- Topic: Fisher boat
- Replies: 20
- Views: 18386
- Mon Mar 10, 2008 9:10 am
- Forum: Blender
- Topic: What is the most realistic way to model freshwater?
- Replies: 7
- Views: 8083
What is the most realistic way to model freshwater?
Just curious.
I've been using clouds textures.
I've been using clouds textures.
- Tue Jan 01, 2008 8:23 am
- Forum: Finished Artwork
- Topic: simple material test
- Replies: 2
- Views: 3245
simple material test
simple material test in blender+indigo.
top-left: shiny rock-like material, didn't turn out very interesting
top-right: soft bush-like material, used SSS
bottom-left: water
bottom-right: soft orangey-material, used SSS
modeled in blender, rendered in indigo for 5 hours.
comments?
top-left: shiny rock-like material, didn't turn out very interesting
top-right: soft bush-like material, used SSS
bottom-left: water
bottom-right: soft orangey-material, used SSS
modeled in blender, rendered in indigo for 5 hours.
comments?
- Tue Nov 27, 2007 11:28 am
- Forum: Finished Artwork
- Topic: Hallway In The Sky
- Replies: 5
- Views: 5198
- Mon Nov 26, 2007 5:33 pm
- Forum: Finished Artwork
- Topic: Hallway In The Sky
- Replies: 5
- Views: 5198
- Mon Nov 26, 2007 3:34 pm
- Forum: Finished Artwork
- Topic: N00b renderings
- Replies: 20
- Views: 12208
And to answer your question in the comment for the second pic, (this might sound stupid if you already know this, but I went for a while not knowing... :oops:) to make it look smooth without subsurfing to an ungodly amount of geometry, use the "Set Smooth" button in blender. ("Editing" button, "Lin...
- Mon Nov 26, 2007 2:55 pm
- Forum: Finished Artwork
- Topic: Hallway In The Sky
- Replies: 5
- Views: 5198
Hallway In The Sky
Hello.
My name is Estevan Galvez. If you remember eg2k6 (the guy who made the ultra-simplistic renders with the bunnies and whatnot), then you know me. I've decided to start using Blender and Indigo again, and I've also decided to get a new account.
Here is my first render under my new account.
My name is Estevan Galvez. If you remember eg2k6 (the guy who made the ultra-simplistic renders with the bunnies and whatnot), then you know me. I've decided to start using Blender and Indigo again, and I've also decided to get a new account.
Here is my first render under my new account.