there isn't any noise on your renders... If not indiscreet, how long do you need for a render like this one?
Search found 12 matches
- Fri Dec 14, 2007 3:24 am
- Forum: Finished Artwork
- Topic: Skirmish
- Replies: 40
- Views: 16261
- Wed Dec 12, 2007 12:13 am
- Forum: Finished Artwork
- Topic: a french merry christmas!
- Replies: 25
- Views: 6603
thanks for your help! kram1032 is right, in fact the two pictures are inverted... the render with the champagne outside the glass to show that the reflects are due to the glass.... I've tried to switch the normal yet, I'll try again (maybe I was a little tired...). I don't understand the meaning of ...
- Wed Dec 12, 2007 12:03 am
- Forum: Finished Artwork
- Topic: Skirmish
- Replies: 40
- Views: 16261
- Tue Dec 11, 2007 11:48 pm
- Forum: Finished Artwork
- Topic: Sunset Decor At The Beach House
- Replies: 6
- Views: 2346
- Mon Dec 10, 2007 9:18 pm
- Forum: Finished Artwork
- Topic: a french merry christmas!
- Replies: 25
- Views: 6603
thank you for the nice appreciations :D for Kram1032: the render with bubbles. It seems that the champagne is like a black hole... It absorb all the light... I've done another render with the champagne(in fact 2 champagne?!) outside the glass to confirm it. If you have any clue about that (I've seen...
- Sat Dec 08, 2007 4:48 am
- Forum: Finished Artwork
- Topic: a french merry christmas!
- Replies: 25
- Views: 6603
tanks for all your nice coments! et merci aussi :D :D :D I'll try to add some food on the scene so that non-frenchies people doesn't believe that we eat pine cones :lol: i've tried yet to add Champagne (with bubbles!!!) in the glass but I have had some problem with transparenty... so there will prob...
- Thu Dec 06, 2007 3:19 am
- Forum: Finished Artwork
- Topic: a french merry christmas!
- Replies: 25
- Views: 6603
a french merry christmas!
Hi,
a little in advance...
I heard about indigo a short time ago. It is a really powerfull renderer engine!!
a little in advance...
I heard about indigo a short time ago. It is a really powerfull renderer engine!!
- Thu Nov 22, 2007 4:14 am
- Forum: Blender
- Topic: emitter problem
- Replies: 8
- Views: 3076
- Thu Nov 22, 2007 2:19 am
- Forum: Blender
- Topic: emitter problem
- Replies: 8
- Views: 3076
- Wed Nov 21, 2007 11:48 pm
- Forum: Blender
- Topic: emitter problem
- Replies: 8
- Views: 3076
thank you for your interest Vanessa07:D the materials are different for each object. I have tested a simple scene where there are three emitters whith 3 different materials and it works... So I suppose that if there is a limit concerning the number of emitters material, it is more than 3... I''ll tr...
- Wed Nov 21, 2007 11:03 pm
- Forum: Blender
- Topic: emitter problem
- Replies: 8
- Views: 3076
- Wed Nov 21, 2007 11:40 am
- Forum: Blender
- Topic: emitter problem
- Replies: 8
- Views: 3076
emitter problem
hi, my scene has 2 emitters and the rendering runs properly, but when I try to add a third one, the last added emitter doesn't appear during the rendering.... I have checked in the igs file: <mesh> <name>neon.001</name> <normal_smoothing>false</normal_smoothing> <embedded> <expose_uv_set> <index>0</...