Search found 48 matches
- Fri May 16, 2008 3:19 am
- Forum: Blender
- Topic: Tweaking an EXR image.
- Replies: 7
- Views: 10816
- Fri May 16, 2008 3:09 am
- Forum: Blender
- Topic: Tweaking an EXR image.
- Replies: 7
- Views: 10816
Tweaking an EXR image.
Hi everyone! Below is my first attempt at using an HDRI image to give off cool reflections and stuff. I'm pretty happy with the results, since I'm a n00b and this looks a bit better than my usual renders, but I was wondering how I would go about tweaking a couple of things about the HDR image: Altho...
- Fri May 09, 2008 6:38 am
- Forum: Works in Progress
- Topic: Does it still smell?
- Replies: 4
- Views: 8252
- Fri May 09, 2008 5:38 am
- Forum: Blender
- Topic: N00b question about tiling bump maps.
- Replies: 24
- Views: 17697
I'm back...
After I had the issue mentioned in this thread, I kinda gave up on messing with 3d for awhile, cause I was bummed that my problem couldn't be resolved. Then I read the post by Qwaszt and the reply by Kram, and I went home, installed the latest stable build of indigo/blendigo, and lo and behold, my i...
- Sat Dec 08, 2007 1:18 pm
- Forum: Blender
- Topic: N00b question about tiling bump maps.
- Replies: 24
- Views: 17697
- Sat Dec 08, 2007 10:33 am
- Forum: Blender
- Topic: N00b question about tiling bump maps.
- Replies: 24
- Views: 17697
- Sat Dec 08, 2007 10:14 am
- Forum: Blender
- Topic: N00b question about tiling bump maps.
- Replies: 24
- Views: 17697
- Sat Dec 08, 2007 10:08 am
- Forum: Blender
- Topic: N00b question about tiling bump maps.
- Replies: 24
- Views: 17697
- Sat Dec 08, 2007 9:41 am
- Forum: Blender
- Topic: N00b question about tiling bump maps.
- Replies: 24
- Views: 17697
- Sat Dec 08, 2007 8:52 am
- Forum: Blender
- Topic: N00b question about tiling bump maps.
- Replies: 24
- Views: 17697
- Sat Dec 08, 2007 7:35 am
- Forum: Blender
- Topic: N00b question about tiling bump maps.
- Replies: 24
- Views: 17697
N00b question about tiling bump maps.
In my other post regarding tiling texture maps, one of the forum members, AlexMeyer was able to resolve my problem, but that gave rise to another issue. Now, my bump map doesn't follow the UV coordinates set by the texture map, it makes weird tiles. I've uploaded some screens of my issue as well as ...
- Sat Dec 08, 2007 7:23 am
- Forum: Blender
- Topic: N00b question about tiling texture maps.
- Replies: 20
- Views: 17822
@ Alex: The only difference I see is that you're using the latest unstable version of Blendigo, and I'm using v0.9, but that shouldn't be the problem, since other people have been able to use bump maps going even further back. I tried a few different things today, but no matter what The bump map kee...
- Sat Dec 08, 2007 6:34 am
- Forum: Blender
- Topic: Fluid Test
- Replies: 6
- Views: 9249
- Fri Dec 07, 2007 5:27 pm
- Forum: Blender
- Topic: N00b question about tiling texture maps.
- Replies: 20
- Views: 17822
- Fri Dec 07, 2007 5:24 pm
- Forum: Blender
- Topic: N00b question about tiling texture maps.
- Replies: 20
- Views: 17822
Yeah, a setting of '1' does look pretty nice nice, but I was just using that as a default starting point. Man, that's weird. This fluid thing is still baking, it's been doing so for hours, because I want it to look nice, and my domain is pretty big. Logically, I should be able to reboot and render t...