It works fine without "bidirectional"
Thanks!
Search found 7 matches
- Tue Apr 01, 2008 9:09 am
- Forum: Tutorials
- Topic: (totally outdated !) Blender to Indigo photorealistic grass
- Replies: 75
- Views: 75961
- Tue Apr 01, 2008 8:45 am
- Forum: Tutorials
- Topic: (totally outdated !) Blender to Indigo photorealistic grass
- Replies: 75
- Views: 75961
- Wed Mar 12, 2008 11:03 am
- Forum: Blender
- Topic: Blendigo Wiki Documentation
- Replies: 23
- Views: 28317
- Fri Oct 19, 2007 2:19 am
- Forum: Blender
- Topic: Blendigo for v0.9
- Replies: 296
- Views: 98541
Thanks for the hint for tonemapping. You missunderstood the question for environment. I ment the env-type setting in the script. What is best for a moonlight scene? I tried with "background colour" in a dark blue but everytime i change the intensity of the mesh-emitters inside the building, the brig...
- Fri Oct 19, 2007 1:50 am
- Forum: Blender
- Topic: Blendigo for v0.9
- Replies: 296
- Views: 98541
Double :oops: With the 32bit version it works even on my historical PC :wink: . Thanks a lot. Now, as it works, i have the next question: I want to light a building at night with the light shining from the inside to the outside. The camera looks from the outside at the building. What are the basic s...
- Fri Oct 19, 2007 1:20 am
- Forum: Blender
- Topic: Blendigo for v0.9
- Replies: 296
- Views: 98541
- Thu Oct 18, 2007 11:46 pm
- Forum: Blender
- Topic: Blendigo for v0.9
- Replies: 296
- Views: 98541
I'm a little confused about the versions. I downloaded today blendigo_v0.9_beta_8s and indigo_x64_v09_test8. I installed it as it's said on side 1 of this thread. When i want to start the script out of Blender 2.44 i get a python error message and the console shows: ..... Error name: name 'indigofil...