Here you go Kram and people: import Blender from Blender import Mesh,Scene from time import time scn=Scene.GetCurrent() def generate(location, scale, level, currentVerts,currentFaces): for i in range(32): currentVerts.append([i,0.1*i**2,0]) if i>0: currentFaces.append([i-1,i]) return [currentVerts,c...