Hi, I m trying to make a simple animation in 3ds Max 2017 and render with Indigomax 0.5. The scene is two bones and a geometry with skin modifier applied. In the viewport the animation is correct, but when I try to render bones animate but not skin. How to fix this?
Thanks
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- Wed Aug 10, 2016 1:28 am
- Forum: 3D Studio MAX
- Topic: 3DS Max 2017 and Indigomax 0.5 skin modifier problem
- Replies: 0
- Views: 25856