Search found 3 matches

Search found 3 matches • Page 1 of 1
by Heinz
Tue May 15, 2012 10:03 pm
Forum: Other Exporters
Topic: Exporter for Eyeshot from Devdept
Replies: 3
Views: 33836

Re: Exporter for Eyeshot from Devdept

Solved! :D It really makes sense to know about vectors when working with them :-) Solution: Target is a point. Location is a point. Forwards is a Vector. This is my function in C# private void getForwards(Point3D Target, Point3D Location) { Forwards.X = (float)(Target.X - Location.X); Forwards.Y = (...
by Heinz
Tue May 15, 2012 9:05 pm
Forum: Other Exporters
Topic: Exporter for Eyeshot from Devdept
Replies: 3
Views: 33836

Re: Exporter for Eyeshot from Devdept

Hi fused,

thank's al lot for your help. Still need some finetuning on my side, but looks
much better now. I realised, that I have to dive much deeper into the world
of vectors and matrices. :D

Kind regards,
Heinz
by Heinz
Mon May 14, 2012 11:08 pm
Forum: Other Exporters
Topic: Exporter for Eyeshot from Devdept
Replies: 3
Views: 33836

Exporter for Eyeshot from Devdept

Hello, I am currently working on an XML exporter for Eyeshot. www.devdept.com Now I have a question regarding the camera properties. In Eyeshot there are the following camera parameters: AngelOfView - Gets the camera vertical angle of view (in degrees) Distance - gets or sets the distance between ca...
Search found 3 matches • Page 1 of 1