Keep in mind that in reality you wouldn't be able to capture the image without cutting a hole in the wall or using a wider lens.
And yes, you can cut the model and still render from another POV, just put each wall on a separate layer and turn off the one you need for the current POV.
Search found 12 matches
- Sat Aug 16, 2008 11:54 am
- Forum: Bugs and Requests
- Topic: Camera clipping
- Replies: 4
- Views: 7843
- Wed Jul 30, 2008 7:47 am
- Forum: Blender
- Topic: Blendigo for v1.1.5
- Replies: 203
- Views: 78233
- Tue Jul 29, 2008 3:41 pm
- Forum: Bugs and Requests
- Topic: [BUG] Alpha Channel Rendering broken on 1.1.7
- Replies: 1
- Views: 3219
[BUG] Alpha Channel Rendering broken on 1.1.7
Using the latest Blendigo 1.1.5 (although according to the scrip's Author it is am Indigo bug), whenever you activate the option for Alpha output Indigo would crash at the time of the initial warm-up.
This happens regardless of any other setting on the file, even Bidirectional.
This happens regardless of any other setting on the file, even Bidirectional.
- Mon Jul 28, 2008 9:42 pm
- Forum: Blender
- Topic: Blendigo for v1.1.5
- Replies: 203
- Views: 78233
I found something else adrift: When rendering an animation with the "USE GUI" option selected everything works fine, but when "USE GUI" is unselected I get an error from indigo_console and the render fails for every frame. After some test the problem was pinpointed to the .igs path containing blank ...
- Sun Jul 27, 2008 8:45 pm
- Forum: Blender
- Topic: noob question
- Replies: 5
- Views: 7594
- Sun Jul 27, 2008 3:42 am
- Forum: Works in Progress
- Topic: Post your experiments with light layers here
- Replies: 24
- Views: 20940
This multi-layer lighting is really neat. Will post some experiment soon. In the mean time: [REQ] Sun-sky, HDR environment maps and background lights defaulting to Layer 0 (as it works right now) and all other materials defaulting to Layer 1. [REQ] On the GUI, each layer having a text window showing...
- Sun Jul 27, 2008 2:09 am
- Forum: Blender
- Topic: Blendigo for v1.1.5
- Replies: 203
- Views: 78233
I need some help here guys: Whenever I enable "Alpha" on the renderer tab Indigo 1.1.7 crashes. No matter the Bidirectional or any other setting. Anything I could do to get the alpha channel from the rendered image? the same here i think it's bug that Ono not discovered yet :) Thanks, at least isn'...
- Sat Jul 26, 2008 4:41 pm
- Forum: Blender
- Topic: Blendigo for v1.1.5
- Replies: 203
- Views: 78233
- Tue Mar 04, 2008 10:47 am
- Forum: Blender
- Topic: Help to understand the bigger picture?
- Replies: 3
- Views: 5297
- Thu Feb 28, 2008 3:23 am
- Forum: Blender
- Topic: Help to understand the bigger picture?
- Replies: 3
- Views: 5297
Help to understand the bigger picture?
Hi! Use Indigo with Blender long time ago, took interest on other things and now back into Blender and Indigo (but mostly in Indigo).. but the panorama seems a lot more confusing now than when I left. I see Indigo 1.06 and 0.9 with Carmine and Violet and Blendigo and yet another exporter... the ques...
- Sat Jan 05, 2008 8:47 am
- Forum: Indigo News and Announcements
- Topic: POLL ideas ?
- Replies: 38
- Views: 29025
- Fri Jan 04, 2008 1:41 am
- Forum: Indigo News and Announcements
- Topic: POLL ideas ?
- Replies: 38
- Views: 29025