Search found 15 matches

Search found 15 matches • Page 1 of 1
by StuDIO
Thu Aug 09, 2012 1:23 am
Forum: Cinema 4D
Topic: Cinema 4D R14
Replies: 6
Views: 6117

Re: Cinema 4D R14

Did you notice that speedup under 10.7 either? I know you mean 10.8 -right? - the answer is no. In fact pretty much the same -only within system based apps ie spotlight within finder/dialogue windows seems to be a bit faster but that's about it. To be fair what would speed up the mac right now is a...
by StuDIO
Thu Aug 09, 2012 12:47 am
Forum: Cinema 4D
Topic: Cinema 4D R14
Replies: 6
Views: 6117

Re: Cinema 4D R14

Great news! Did you mean that texture loading runs a lot faster when being exported through Indigo, or did you mean in general? Well I guess it pertains to both - I have tried a normal c4d file, c4d & Indigp, " & Maxwell, " & Thea - all very very zippy - (I'm mac based and it's been a nightmare for...
by StuDIO
Thu Aug 09, 2012 12:19 am
Forum: Cinema 4D
Topic: Cinema 4D R14
Replies: 6
Views: 6117

Cinema 4D R14

FYI - All seems to be working fine within the new demo version of R14 (maxon posted the demo version today)

Texture loading before rendering seems to be a lot faster - and be prepared for some whizzy action when you change camera views
by StuDIO
Fri Jul 27, 2012 2:21 am
Forum: Indigo Help
Topic: Mac OS 10.8 - (default settings) disables Indigo
Replies: 5
Views: 3161

Mac OS 10.8 - (default settings) disables Indigo

With the new security settings in 10.8 - when launching Indigo it now says the following - easily fixed - just an FYI
Stu
by StuDIO
Thu Jul 19, 2012 8:03 pm
Forum: Cinema 4D
Topic: Physical correct??
Replies: 10
Views: 6654

Re: Physical correct??

ignore me - I havn't has my coffee yet... :oops: (RTFM)
by StuDIO
Thu Jul 19, 2012 8:02 pm
Forum: Cinema 4D
Topic: Physical correct??
Replies: 10
Views: 6654

Re: Physical correct??

Hi - the test scene you uploaded renders quite alright
this is what I saw straight from your file -
by StuDIO
Fri May 04, 2012 2:03 am
Forum: Cinema 4D
Topic: Remove unused materials (no biggy)
Replies: 9
Views: 7347

Re: Remove unused materials (no biggy)

Hi - I'm addressing both at once here (my lighting issue and the unused mat). So here is my test scene (a knocked down version of the original (see attachment image) - I have tried to go down the camera tone mapping route and some odd stuff is happening in particular to the carpet (has gone black wh...
by StuDIO
Thu May 03, 2012 11:40 pm
Forum: Cinema 4D
Topic: Remove unused materials (no biggy)
Replies: 9
Views: 7347

Re: Remove unused materials (no biggy)

I will do - but I think it's clear as day what the issue is - after having just read a thread called "Crazy Lighting" and.... Rheinhard is the keyword. My issue was my scene was continuously auto correcting itself while adjusting the light layers - turn the lights down - the background would bump up...
by StuDIO
Thu May 03, 2012 9:57 pm
Forum: Cinema 4D
Topic: Remove unused materials (no biggy)
Replies: 9
Views: 7347

Re: Remove unused materials (no biggy)

Hi - to clarify - it's no issue - just pointing it out. Imagine 10 indigo materials are in the browser (unused) by selecting remove unused materials it only deletes the first it comes to in the browser window - then stops - so you need to repeat the process until all clean (I am on a mac). I can sec...
by StuDIO
Thu May 03, 2012 10:57 am
Forum: Cinema 4D
Topic: Remove unused materials (no biggy)
Replies: 9
Views: 7347

Remove unused materials (no biggy)

When cleaning up a scene, if you run the material function "remove unused materials" it is non-recursive with Indigo materials - so you have to keep selecting it until all mats are removed. I'm starting to get the hang of it now, and must congratulate all involved again - very smart. Still a little ...
by StuDIO
Tue May 01, 2012 3:36 am
Forum: Cinema 4D
Topic: Basic Material Library
Replies: 7
Views: 5693

Re: Basic Material Library

fused wrote:enable "Use Light Normalization". Since the sun and sky are so bright you will probably want to use rather high values.
Thats sorted it - thank you !thank you !
by StuDIO
Tue May 01, 2012 3:01 am
Forum: Cinema 4D
Topic: Basic Material Library
Replies: 7
Views: 5693

Re: Basic Material Library

Thanks for the replies - I know this is in the wrong area probably BUT how can you get rendering the sunlight and spot lights (or emitters) to work at the same time - one will work but never together for me at the moment
by StuDIO
Fri Apr 27, 2012 9:22 pm
Forum: Cinema 4D
Topic: Basic Material Library
Replies: 7
Views: 5693

Basic Material Library

Hi - I have been away from Indigo for nearly 2years - got an email yesterday regarding the new integration with C4D - installed the demo last night - bought it 3hrs later and still haven't slept :shock: It's awesome. Well done to you all. I currently use Thea that comes with a lb4d file containing a...
by StuDIO
Tue Nov 23, 2010 4:21 am
Forum: Bugs and Requests
Topic: PSD layered file support for shaders
Replies: 2
Views: 1941

Re: PSD layered file support for shaders

(even more so after seeing the r3 version on youtube with live updating) - hats of to you guys - it's awesome. Can you post a link?! I'm not aware of any such feature yet :? hmmm..... :?: ...err.. made an error there sorry - I was researching loads of render options early this morning - had a milli...
by StuDIO
Mon Nov 22, 2010 8:39 pm
Forum: Bugs and Requests
Topic: PSD layered file support for shaders
Replies: 2
Views: 1941

PSD layered file support for shaders

Hello all - this is my first post, I stumbled across Indigo by accident on the web, I currently use Cinema4d and Maxwell (well I try to use Maxwell but 99% of the time fall back to AR) and must say so far Indigo looks very promising (even more so after seeing the r3 version on youtube with live upda...
Search found 15 matches • Page 1 of 1