Search found 15 matches
- Thu Aug 09, 2012 1:23 am
- Forum: Cinema 4D
- Topic: Cinema 4D R14
- Replies: 6
- Views: 6117
Re: Cinema 4D R14
Did you notice that speedup under 10.7 either? I know you mean 10.8 -right? - the answer is no. In fact pretty much the same -only within system based apps ie spotlight within finder/dialogue windows seems to be a bit faster but that's about it. To be fair what would speed up the mac right now is a...
- Thu Aug 09, 2012 12:47 am
- Forum: Cinema 4D
- Topic: Cinema 4D R14
- Replies: 6
- Views: 6117
Re: Cinema 4D R14
Great news! Did you mean that texture loading runs a lot faster when being exported through Indigo, or did you mean in general? Well I guess it pertains to both - I have tried a normal c4d file, c4d & Indigp, " & Maxwell, " & Thea - all very very zippy - (I'm mac based and it's been a nightmare for...
- Thu Aug 09, 2012 12:19 am
- Forum: Cinema 4D
- Topic: Cinema 4D R14
- Replies: 6
- Views: 6117
Cinema 4D R14
FYI - All seems to be working fine within the new demo version of R14 (maxon posted the demo version today)
Texture loading before rendering seems to be a lot faster - and be prepared for some whizzy action when you change camera views
Texture loading before rendering seems to be a lot faster - and be prepared for some whizzy action when you change camera views
- Fri Jul 27, 2012 2:21 am
- Forum: Indigo Help
- Topic: Mac OS 10.8 - (default settings) disables Indigo
- Replies: 5
- Views: 3161
Mac OS 10.8 - (default settings) disables Indigo
With the new security settings in 10.8 - when launching Indigo it now says the following - easily fixed - just an FYI
Stu
Stu
- Thu Jul 19, 2012 8:03 pm
- Forum: Cinema 4D
- Topic: Physical correct??
- Replies: 10
- Views: 6654
Re: Physical correct??
ignore me - I havn't has my coffee yet...
(RTFM)
- Thu Jul 19, 2012 8:02 pm
- Forum: Cinema 4D
- Topic: Physical correct??
- Replies: 10
- Views: 6654
Re: Physical correct??
Hi - the test scene you uploaded renders quite alright
this is what I saw straight from your file -
this is what I saw straight from your file -
- Fri May 04, 2012 2:03 am
- Forum: Cinema 4D
- Topic: Remove unused materials (no biggy)
- Replies: 9
- Views: 7347
Re: Remove unused materials (no biggy)
Hi - I'm addressing both at once here (my lighting issue and the unused mat). So here is my test scene (a knocked down version of the original (see attachment image) - I have tried to go down the camera tone mapping route and some odd stuff is happening in particular to the carpet (has gone black wh...
- Thu May 03, 2012 11:40 pm
- Forum: Cinema 4D
- Topic: Remove unused materials (no biggy)
- Replies: 9
- Views: 7347
Re: Remove unused materials (no biggy)
I will do - but I think it's clear as day what the issue is - after having just read a thread called "Crazy Lighting" and.... Rheinhard is the keyword. My issue was my scene was continuously auto correcting itself while adjusting the light layers - turn the lights down - the background would bump up...
- Thu May 03, 2012 9:57 pm
- Forum: Cinema 4D
- Topic: Remove unused materials (no biggy)
- Replies: 9
- Views: 7347
Re: Remove unused materials (no biggy)
Hi - to clarify - it's no issue - just pointing it out. Imagine 10 indigo materials are in the browser (unused) by selecting remove unused materials it only deletes the first it comes to in the browser window - then stops - so you need to repeat the process until all clean (I am on a mac). I can sec...
- Thu May 03, 2012 10:57 am
- Forum: Cinema 4D
- Topic: Remove unused materials (no biggy)
- Replies: 9
- Views: 7347
Remove unused materials (no biggy)
When cleaning up a scene, if you run the material function "remove unused materials" it is non-recursive with Indigo materials - so you have to keep selecting it until all mats are removed. I'm starting to get the hang of it now, and must congratulate all involved again - very smart. Still a little ...
- Tue May 01, 2012 3:36 am
- Forum: Cinema 4D
- Topic: Basic Material Library
- Replies: 7
- Views: 5693
Re: Basic Material Library
Thats sorted it - thank you !thank you !fused wrote:enable "Use Light Normalization". Since the sun and sky are so bright you will probably want to use rather high values.
- Tue May 01, 2012 3:01 am
- Forum: Cinema 4D
- Topic: Basic Material Library
- Replies: 7
- Views: 5693
Re: Basic Material Library
Thanks for the replies - I know this is in the wrong area probably BUT how can you get rendering the sunlight and spot lights (or emitters) to work at the same time - one will work but never together for me at the moment
- Fri Apr 27, 2012 9:22 pm
- Forum: Cinema 4D
- Topic: Basic Material Library
- Replies: 7
- Views: 5693
Basic Material Library
Hi - I have been away from Indigo for nearly 2years - got an email yesterday regarding the new integration with C4D - installed the demo last night - bought it 3hrs later and still haven't slept :shock: It's awesome. Well done to you all. I currently use Thea that comes with a lb4d file containing a...
- Tue Nov 23, 2010 4:21 am
- Forum: Bugs and Requests
- Topic: PSD layered file support for shaders
- Replies: 2
- Views: 1941
Re: PSD layered file support for shaders
(even more so after seeing the r3 version on youtube with live updating) - hats of to you guys - it's awesome. Can you post a link?! I'm not aware of any such feature yet :? hmmm..... :?: ...err.. made an error there sorry - I was researching loads of render options early this morning - had a milli...
- Mon Nov 22, 2010 8:39 pm
- Forum: Bugs and Requests
- Topic: PSD layered file support for shaders
- Replies: 2
- Views: 1941
PSD layered file support for shaders
Hello all - this is my first post, I stumbled across Indigo by accident on the web, I currently use Cinema4d and Maxwell (well I try to use Maxwell but 99% of the time fall back to AR) and must say so far Indigo looks very promising (even more so after seeing the r3 version on youtube with live upda...