...finally managed to spend some time on trying something new: modeling a plant
@pibuz: thanks for the comment - of course your right, I uploaded a new version
Search found 10 matches
- Sat Jul 30, 2011 10:38 pm
- Forum: Works in Progress
- Topic: stuck in progress
- Replies: 24
- Views: 12321
- Wed Jan 26, 2011 8:44 am
- Forum: Works in Progress
- Topic: stuck in progress
- Replies: 24
- Views: 12321
Re: stuck in progress
Thanks alot CTZn! 
I the mean time I finally finished some other item to fill the room with some more life
Introducing... the BEAMER!
I the mean time I finally finished some other item to fill the room with some more life
Introducing... the BEAMER!
- Mon Jan 17, 2011 8:31 am
- Forum: Works in Progress
- Topic: stuck in progress
- Replies: 24
- Views: 12321
Re: stuck in progress
@StopminTom: I tried lowering the albedo of the walls even more, and of course you were totally right :) definitely looks better now, thanks for the explanation! @CTZn: Thanks for the in-depth explanation, I think I finally got the whole idea of changing the envmap parameters! I attached the latest ...
- Sat Jan 01, 2011 3:45 am
- Forum: Works in Progress
- Topic: stuck in progress
- Replies: 24
- Views: 12321
Re: stuck in progress
@galinette: sorry forgott about the albedo question: If you say max should be about 80%, then the albedo of the walls is actually still way to high! It's a diffuse material with rgb 0.925 0.925 0.925 .... But would it tend to look more grey than white if I turn it down to under 0.8? Or would I have ...
- Sat Jan 01, 2011 3:41 am
- Forum: Works in Progress
- Topic: stuck in progress
- Replies: 24
- Views: 12321
Re: stuck in progress
@CTZn: Thanks for the hint. I will check out if I can used said bug for my purposes :) @galinette: I acutally had the same feeling concerning the under-exposed look of the last render, but didn't know what to do about it. I will try turning up the gain/exposure and see if that helps. Thanks again to...
- Wed Dec 29, 2010 7:11 am
- Forum: Works in Progress
- Topic: stuck in progress
- Replies: 24
- Views: 12321
Re: stuck in progress
p.s: and for all of you 3D geeks out there - a anaglyph (3d red-green goggles) version 
- Wed Dec 29, 2010 7:06 am
- Forum: Works in Progress
- Topic: stuck in progress
- Replies: 24
- Views: 12321
Re: stuck in progress
@All: Finally I found the time to implement some of the suggestions mentioned in the posts above. The most important things was that I turned down the albedo of the walls by about 5% and changed the gain of the hdri env map - that made a huge difference alone! There are some better defined shadows n...
- Mon Dec 20, 2010 8:18 am
- Forum: Works in Progress
- Topic: stuck in progress
- Replies: 24
- Views: 12321
Re: stuck in progress
Thank you for your comments! I'm just rendering some of the shots again right now, this time with longer render-time, in order to get rid of the noise. I'll post the results as soon as possible. @Galinettte: Your right, I really only use the hdri env map of the exterior to lighten this scene - Conce...
- Fri Dec 17, 2010 5:55 am
- Forum: Works in Progress
- Topic: stuck in progress
- Replies: 24
- Views: 12321
Re: stuck in progress
Thanks for the advise soup! I used blendigo to export the scene, so it might be that I messed up with the blender-unit/meters ratio... I'll check that. Also I'm thinking about adding a plant or something in the background - but that will probably take some time to create :) By the way, soup's commen...
- Thu Dec 16, 2010 1:27 pm
- Forum: Works in Progress
- Topic: stuck in progress
- Replies: 24
- Views: 12321
stuck in progress
Hi everyone I really got into indigo recently and i am trying to get my first complete scene together, but recently i got to the point where i feel the renderings still look somewhat fake, but i don't have a simple explanation of what I'm missing... the closeups seem to work better, but the overview...