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<?xml version="1.0" encoding="utf-8" ?>
<scenedata>
    <material>
        <name>CopperHigh</name>
        <phong>
            <exponent>
                <constant>10000</constant>
            </exponent>
            <ior>1.60838</ior>
            <nk_data>nkdata\cu.nk</nk_data>
            <diffuse_albedo>
                <constant>
                    <rgb>
                        <rgb>0.538236 0.538236 0.538236</rgb>
                        <gamma>2.2</gamma>
                    </rgb>
                </constant>
            </diffuse_albedo>
        </phong>
    </material>
    <material>
        <name>CopperBlack</name>
        <phong>
            <exponent>
                <constant>100</constant>
            </exponent>
            <ior>1.60838</ior>
            <diffuse_albedo>
                <constant>
                    <rgb>
                        <rgb>0.23563 0.2097 0.161829</rgb>
                        <gamma>2.2</gamma>
                    </rgb>
                </constant>
            </diffuse_albedo>
        </phong>
    </material>
    <material>
        <name>Sc_Copper2</name>
        <blend>
            <a_name>CopperHigh</a_name>
            <b_name>CopperBlack</b_name>
            <step_blend>false</step_blend>
            <texture>
                <path>PACKED_0_ScratchCopper.jpg</path>
                <exponent>2.200000</exponent>
                <uv_set>uv</uv_set>
                <a>0</a>
                <b>1</b>
                <c>0</c>
            </texture>
            <blend>
                <texture>
                    <texture_index>0</texture_index>
                </texture>
            </blend>
        </blend>
    </material>
</scenedata>

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