Announcements, requests and support regarding the Blender Indigo export script
-
afecelis
- Posts: 748
- Joined: Tue Aug 01, 2006 4:14 am
- Location: Colombia
-
Contact:
Post
by afecelis » Sat Nov 21, 2015 7:04 am
Hi guys,
I've set everything as usual in Blendigo's options to render and animation, however, when I click on the "animation" button only the first frame gets sent to Indigo and rendered, once it finishes the samples I set for it it doesn't pickup the next image
I looked in the forums but there's not much info on animation for Blender, can anyone give me a hand here?
regards,
Alvaro
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, 2X Nvidia Gtx 1070 8GB, Win10/Elementary OS 5.0 Juno (ubuntu 18.04), Blender/Sketchup/Modo/Cinema4d
-
indigoagogo
- Posts: 11
- Joined: Sun Apr 29, 2012 1:59 am
Post
by indigoagogo » Tue May 25, 2021 4:46 am
2015!.....
Does Blendigo do any animations? I'm having the same issue. Looked at the manual and at this forum and experimented but it just renders one image over and over.
Is there a work around?
-
Oscar J

- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Post
by Oscar J » Thu May 27, 2021 6:07 am
indigoagogo wrote: ↑Tue May 25, 2021 4:46 am
2015!.....
Does Blendigo do any animations? I'm having the same issue. Looked at the manual and at this forum and experimented but it just renders one image over and over.
Is there a work around?
I've rendered plenty of animations using Blendigo. It's far from great but it can do the basic stuff. Can you describe your workflow more in detail?
-
indigoagogo
- Posts: 11
- Joined: Sun Apr 29, 2012 1:59 am
Post
by indigoagogo » Fri May 28, 2021 5:10 am
Well I set up the scene and press render animation. Doesn't work.
Can I do a series of images and collate later?
-
Oscar J

- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Post
by Oscar J » Fri May 28, 2021 5:38 am
It doesn't render it out as a movie, if that's what you mean. It saves images that you then have to put into a video software (or blender) to playback and edit.
-
indigoagogo
- Posts: 11
- Joined: Sun Apr 29, 2012 1:59 am
Post
by indigoagogo » Sun May 30, 2021 9:22 pm
It only renders one image. It then constantly writes to that one image name till all frames are done... So in the end you only have one image.
-
burnin
- Posts: 147
- Joined: Tue May 04, 2010 2:53 pm
Post
by burnin » Tue Jun 01, 2021 6:16 am
Simple test animation shows fine here. Frame names saved by frame numbers located in "C:/tmp/[Scene-Name]"
Tested using: Blender 2.83.16 LTS w/ blendigo-4.3.0-3adc22b-master (exporter) & Indigo Renderer 4.4.16.
Edit:
Same test also working with Blender 2.92, Indigo Renderer 4.6.0 & integrated Blendigo exporter.
-
Attachments
-

-
Zalevskiy
- Posts: 244
- Joined: Thu Jul 16, 2015 12:36 am
- Location: Mars
- 3D Software: Blender
Post
by Zalevskiy » Tue Jun 01, 2021 12:31 pm
del
Last edited by
Zalevskiy on Thu Aug 11, 2022 5:52 am, edited 1 time in total.
-
indigoagogo
- Posts: 11
- Joined: Sun Apr 29, 2012 1:59 am
Post
by indigoagogo » Thu Jun 03, 2021 7:22 pm
Thanks for the replies. I had to use Cycles to bridge a gap but I will look at this again on my next work.
Who is online
Users browsing this forum: No registered users and 0 guests