Oscar's rendering thread

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Oscar J
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Re: Oscar's rendering thread

Post by Oscar J » Tue Nov 04, 2014 11:47 pm

While I'm waiting for the front render to clear up; here's a little bonus shot. Whaddaya think? Too dark?
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side shot even lighter.jpg

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Oscar J
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Re: Oscar's rendering thread

Post by Oscar J » Sun Nov 09, 2014 7:24 am

3K version of the front render - with fixed side mirrors. Thanks again to the developers for helping me out with rendering it clean. Enjoy!
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kegg doors open high res.jpg

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dakiru
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Re: Oscar's rendering thread

Post by dakiru » Sun Nov 09, 2014 9:07 am

Those are great, especially the side shot. Sweet.

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DJ AntOn
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Re: Oscar's rendering thread

Post by DJ AntOn » Sun Nov 09, 2014 6:51 pm

tires is very nice
How to create headlights ?

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Oscar J
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Re: Oscar's rendering thread

Post by Oscar J » Sun Nov 09, 2014 11:56 pm

Thanks guys!

DJ AntOn, do you want me to explain how I modelled them? It was pretty tedious.

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Oscar J
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Re: Oscar's rendering thread

Post by Oscar J » Thu Nov 13, 2014 11:32 am

It's healthy to fail sometimes. This was a truly awful HDRI set. :D
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I tried.jpg

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Re: Oscar's rendering thread

Post by Zom-B » Thu Nov 13, 2014 11:40 am

Oscar J wrote:I quickly realised how much the HDRI set sucked, so I just tried to find out how much less I could make the render suck. Not much - still sucks. :D
Well, to reduce the suck-factor I would try to reduce contrast on your car, it has too much compared to the BG, so it pops out!
The glow from the sun on the right should also cover the Car at the right, since Glow is a camera lens phenomena :)
polygonmanufaktur.de

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Oscar J
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Re: Oscar's rendering thread

Post by Oscar J » Thu Nov 13, 2014 11:52 am

That was the problem - that huge lens flare was already on the backplate. Only thing I could do was to put another on top of the car to make it less obvious.

I'm considering buying a few locations from moofe or aground or something in the close future, since I'm sorta running out of the free ones. :)

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bubs
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Re: Oscar's rendering thread

Post by bubs » Thu Nov 13, 2014 12:16 pm

Oscar J wrote:It's healthy to fail sometimes. This was a truly awful HDRI set. :D
I'm just relieved to see that you're human after all! :wink: :lol: your output has been scary good lately!

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Re: Oscar's rendering thread

Post by lycium » Thu Nov 13, 2014 12:21 pm

Oscar J wrote:It's healthy to fail sometimes.
"If you don't fail regularly you aren't trying hard enough things." - Ivan Sutherland

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Oscar J
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Re: Oscar's rendering thread

Post by Oscar J » Sat Nov 15, 2014 1:50 pm

Thanks for the support guys :)

Spent the whole evening on this.
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AM Rear shot blue CA.jpg

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Oscar J
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Re: Oscar's rendering thread

Post by Oscar J » Sun Nov 16, 2014 10:11 am

Here's a quickie - Merc SLR McLaren. Modelled by a friend of mine.
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SLR2.jpg

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Oscar J
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Re: Oscar's rendering thread

Post by Oscar J » Wed Nov 19, 2014 1:09 am

Some carpaint test...
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kegg airfield 2.jpg
Last edited by Oscar J on Wed Nov 19, 2014 4:36 am, edited 2 times in total.

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Re: Oscar's rendering thread

Post by OnoSendai » Wed Nov 19, 2014 1:20 am

Looking good!

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Oscar J
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Re: Oscar's rendering thread

Post by Oscar J » Wed Nov 19, 2014 4:36 am

Thanks Ono - fixed some funky looking MLT noise in the cabin.

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