Oscar's rendering thread
Re: Oscar's rendering thread
Beautiful renders!
Still don't understand how one could get in our out of the car but hell, it's a concept right?
Still don't understand how one could get in our out of the car but hell, it's a concept right?
Re: Oscar's rendering thread
These renders are superb quality. Modeling, Materials, Lighting, Camera are spot on. That stuff belongs onto the front page!
- Oscar J

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Re: Oscar's rendering thread
Thanks a lot guys! Makes all the work a worthwhile experience.
I considered it, but it might have turned out to "blingy" since the car really has a lot of poppy reflections by itself.
Thanks man!bubs wrote:Seriously high end stuff there Oscar! Very very good...
Personal preference would be for a slight phong on the ground surface, like in your Viper model, but this is by no means a critique, just a comment... Keep up the work!
I considered it, but it might have turned out to "blingy" since the car really has a lot of poppy reflections by itself.
Aww... you really think so?bubs wrote:The design is not too shabby either!!
I imagine it could work with scissor doors... but yes, who cares, right?Voytech wrote:Beautiful renders!
Still don't understand how one could get in our out of the car but hell, it's a concept right?
Thanks mate! Would love to see it on the front page or in the gallery, we'll see what the devs think of it.Headroom wrote:These renders are superb quality. Modeling, Materials, Lighting, Camera are spot on. That stuff belongs onto the front page!
Re: Oscar's rendering thread
It's definitely gallery worthy, if it's rendered for a bit longer, as there is still some noise in the image. We can render it at the office if you want.Oscar J wrote: Thanks mate! Would love to see it on the front page or in the gallery, we'll see what the devs think of it.
- Oscar J

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Re: Oscar's rendering thread
Sorry, there's no way I'm going through the whole post processing stage again. Also these renders are already rendered for 16 hours each on a quad core i7 (BiDir MTL), so you'd have to let it render for days to get rid of all the noise.
Here are two slightly denoised and resized pics for you though, take it or leave it.
Here are two slightly denoised and resized pics for you though, take it or leave it.
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StompinTom

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Re: Oscar's rendering thread
Love the colors. Mean!
- Oscar J

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Re: Oscar's rendering thread
Glad you like it!
- zeitmeister

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Re: Oscar's rendering thread
Very cool, again!
Did you try Path Tracing bidir? With an ss of 4 it will come out nearly noise-free after the same time or earlier.
Someone here said that "MLT is not a long distance runner", and in my experience its absolutely true.
Grüsse, zeiti
Did you try Path Tracing bidir? With an ss of 4 it will come out nearly noise-free after the same time or earlier.
Someone here said that "MLT is not a long distance runner", and in my experience its absolutely true.
Grüsse, zeiti
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
Re: Oscar's rendering thread
I can second that :/zeitmeister wrote:"MLT is not a long distance runner", and in my experience its absolutely true.
polygonmanufaktur.de
- Oscar J

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Re: Oscar's rendering thread
Back at it guys... thinking about making a chunky little sister to my previous concept.
- Oscar J

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Re: Oscar's rendering thread
Hehe, that's brilliant mate. Yes, I've tried to implement some organic shapes.
- Oscar J

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Re: Oscar's rendering thread
Got my hands on an Aventador geometry. Please excuse the noise!
- Oscar J

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Re: Oscar's rendering thread
Thanks man, higher res coming soon.
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