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So I tried 3ds max 2009...

Posted: Sun Jan 18, 2009 11:04 am
by Borgleader
And I got something wrong :oops:

(Click for larger --> 1680x1050)
Image

for mapping the mesh i followed this procedure:
http://magicwand3d.blogspot.com/2008/12 ... orial.html

**EDIT**
I checked the material definitions and the paths are in there so i really dont know whats wrong...

Posted: Sun Jan 18, 2009 9:31 pm
by suvakas
Hey Borg,
Can't really say anything based on that screenshot.
What type of material did you use? Maybe make a shot of your material settings? What's your texture format?

Posted: Mon Jan 19, 2009 4:02 am
by Borgleader

Posted: Mon Jan 19, 2009 4:12 am
by suvakas
Everything seems to be Ok to me. :roll:
Try if you can render a simple textured cube or plane without adding any UV modifiers.

Posted: Mon Jan 19, 2009 5:32 am
by Kosmokrator
Borgleader u have use uv w mapping to the plane?
if no add one and set the uv again via the modifier...
may this help..