Feature Request: Set render camera/viewport

Announcements, requests and support regarding the 3DS MAX exporter
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Doug Armand
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Feature Request: Set render camera/viewport

Post by Doug Armand » Sat Jul 12, 2008 5:50 pm

I know I've mentioned this before but this is really starting to bug me. Can the exporter be set to render just a selected camera/viewport?.

Maybe I'm the only one bugged by this. I use the standard 4x viewport screen layout most of the time while I tweak, layout, etc and I am constantly rendering the wrong view. Not a problem for small setups but some of the more complex scenes take time to export...very dissapointing to see the wrong view being rendered :cry:
Doug

Doug Armand

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daniel_nieto
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Post by daniel_nieto » Sat Jul 12, 2008 5:58 pm

im bugged too, would be great if the maestro implements it...
Image From México, Daniel Nieto .·.

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suvakas
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Post by suvakas » Sat Jul 12, 2008 6:51 pm

Hey,
It is already in my to-do list.

Ps. Exporting a camera only takes like 1-3 secs. So when you exported a wrong one just uncheck your scene and geometry checkboxes.

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Doug Armand
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Post by Doug Armand » Sat Jul 12, 2008 9:38 pm

suvakas wrote:Hey,
It is already in my to-do list.

Ps. Exporting a camera only takes like 1-3 secs. So when you exported a wrong one just uncheck your scene and geometry checkboxes.
Great news - and a good tip for the meantime - thanks
Doug

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filippo
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Post by filippo » Sun Jul 13, 2008 11:32 pm

I have a request
-can you add the stamp option in the render panel?
filippo
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