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Maxigo 0.9.3c
Posted: Sat Jul 21, 2007 1:32 am
by suvakas
Here is the first version of Maxigo for Indigo 09.
2 main features added are Exit Portals and Textured emitters.
Exit portal is defined by applying "ExitPortal" modifier to the geometry. Normals of the exit portal must always face inwards. If you get black image while using portals, then flip the normals of your portal geometry by using the "Normal" modifier.
Here's the change log:
Changes in v.0.9.3c:
====================
* added - Exit Portal Modifier
* added - Emitter texture (Emitter material)
* added - OBJ with no material applied renders red
* added - "Super Sample Factor" (Advanced Setup rollout)
* added - "Max Num of Consec Rejections" increased to 99999 (Advanced Setup rollout)
* fixed - opening image with custom name in Max Virtual Frame Buffer
* changed - diffuse and phong materials are compatible with Indigo 09
Have fun!
Suvakas
Re: Maxigo 0.9.3c
Posted: Sat Jul 21, 2007 2:32 am
by manitwo
suvakas wrote:
* added - "Max Num of Consec Rejections" increased to 99999 (Advanced Setup rollout)
why that?
Re: Maxigo 0.9.3c
Posted: Sat Jul 21, 2007 2:33 am
by suvakas
manitwo wrote:suvakas wrote:
* added - "Max Num of Consec Rejections" increased to 99999 (Advanced Setup rollout)
why that?
Someone requested it from me. I don't remember who though.
Posted: Sat Jul 21, 2007 2:59 am
by tizxx
Thank you very much.
Yuor are the best.

Re: Maxigo 0.9.3c
Posted: Sat Jul 21, 2007 3:09 am
by Kram1032
manitwo wrote:suvakas wrote:
* added - "Max Num of Consec Rejections" increased to 99999 (Advanced Setup rollout)
why that?
Why not? xD
Posted: Sat Jul 21, 2007 3:33 am
by Xman
Thank you very much, our angel.

Posted: Sat Jul 21, 2007 9:04 am
by afecelis
Hehehhe, Suvakas, ppl love ya!
Thanks for this new version. Let the testing begin!

regards,
Alvaro
Posted: Sun Jul 22, 2007 12:16 am
by Kosmokrator
thnx a lot man!!!!now i will test it!!!
Posted: Mon Jul 23, 2007 12:52 am
by suvakas
I just discovered, that scenes that have been made using previous versions of Maxigo may crash when you open them with the latest Maxigo. I think it's because I changed the emitter material a bit in the newest version.
I'm not planning to roll back so it will stay like this. If you want to render the older scenes, then you have to merge the old files into clean scene.
Posted: Mon Jul 23, 2007 12:55 am
by Kosmokrator
yeap suv....thats true...max crashes on old scenes....but with merge all works fine!!!
Posted: Tue Jul 24, 2007 1:57 am
by damian
Excause me. I dont Understand...((( I dont understand what is need for this exit portals?... many people talk about it and they are wondering it. But I dont understand... please - tell me more about it.
Sorry for english.
Posted: Tue Jul 24, 2007 5:16 am
by Zom-B
damian wrote:Excause me. I dont Understand...((( I dont understand what is need for this exit portals?... many people talk about it and they are wondering it. But I dont understand... please - tell me more about it.
Sorry for english.
As always a Forum search would be faster than tipping your posting...
Check
HERE for the Fryrender Exit Portal Dokumentation...
Posted: Thu Jul 26, 2007 6:23 am
by filippo
Thank you very much.

Posted: Thu Jul 26, 2007 6:37 am
by psor
Thanx a lot suvakas, I appreciate your hard work very much! ;o)))
take care
psor
Posted: Tue Jul 31, 2007 5:52 am
by suvakas
I think i got instances working with "Fix mesh errors".
Instances can now use different materials. (in next Maxigo..hopefully)
First test
