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3DS Max 2017 and Indigomax 0.5 skin modifier problem

Posted: Wed Aug 10, 2016 1:28 am
by giangiluca
Hi, I m trying to make a simple animation in 3ds Max 2017 and render with Indigomax 0.5. The scene is two bones and a geometry with skin modifier applied. In the viewport the animation is correct, but when I try to render bones animate but not skin. How to fix this?

Thanks