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problem with mirror material.....

Posted: Mon Feb 19, 2007 1:34 am
by Kosmokrator
i need to make a mirror in a bathroom and its too glossy...i have turn the exponet to 100 but its still unclear...any thoughts? i use 0.6 and latest u3dreals exporter...(i have try with cr.nk data and i have the same result)


Code: Select all

		<material>
			<name>05 - Default</name>
			<phong>
				<nk_data>nkdata/Al.nk</nk_data>
				<exponent>22026.5</exponent>
				<fresnel_scale>1.0</fresnel_scale>
			</phong>
		</material>



Image

Posted: Mon Feb 19, 2007 1:37 am
by OnoSendai
Try using a specular material with transparent = false

Posted: Mon Feb 19, 2007 2:37 am
by Kosmokrator
sorry but i dont understand.... i have add the transparent flag into the material parameters and i have not see different i am speaking for 0.6 indigo version..... :?

any otner ideas..........

Posted: Mon Feb 19, 2007 2:46 am
by manitwo

Code: Select all

    <material>
        <name>mirror</name>
        <specular>
            <ior>1000</ior>
            <cauchy_b_coeff>0</cauchy_b_coeff>
            <rgb_absorptivity>0 0 0</rgb_absorptivity>
            <transparent>false</transparent>
        </specular>
    </material>

Posted: Mon Feb 19, 2007 2:56 am
by Kosmokrator
thnx manitwo for the help :) but why i can't make this material in the exporter of u3dreal.......... :?

Posted: Mon Feb 19, 2007 3:00 am
by Kosmokrator
sorry i am stupid.....alchol burn my brain...i found it... :lol: :lol: