IndigoMax 0.3.5
Posted: Fri Oct 04, 2013 10:58 am
Hello all,
Here's another version of IndigoMax. This release is mainly a bugfix version. There are still quite a few to go. So stay tuned.
Changes:
Indigo 3.6.23 for 3dsmax
Indigo RT 3.6.23 for 3dsmax
Notes:
Versions: max2011 / 2012 / 2013 / 2014 64bit.
This version renders material previews with short halt time, it gives relatively fast response, but results with low sampling for more complex materials. This issue will be addressed with separate preview window in future versions.
Hope for some comments, suggestions and descriptive bug reports. Please post them in this thread or send PM.
Cheers,
Jake
Here's another version of IndigoMax. This release is mainly a bugfix version. There are still quite a few to go. So stay tuned.
Changes:
- Improved default values and ranges for double-sided thin.
- Improved viewport display of materials.
- Fixed: Lens shift spinbox should be units of mm, not metres
- Introduced coordinates generation to Indigo Texture
- Environment map can now be set up correctly using spherical coordinates
- Done: Instead of disabling sun+sky lighting when no sun node is selected, made it just use a default direction.
- Made the default scene export path be in my documents, e.g. C:\Users\nick\Documents\IndigoMax_untitled.igs
- Made Launch Indigo checkbox in export settings true by default.
- Improved default values and UI for Indigo Material
- Fixed: Amount for blend param affects texture 'b' for blend material
- Fixed: Crash when switching between materials in Slate editor
- Updated many labels to be clearer / easier to understand, and added many tooltips.
- Fix for specular->internal_medium being NULL, causing uncaught exception when rendering specular mats.
- Made the background light a bit brighter, so it's visible for specular mat previews etc..
- Set various default light layers to zero instead of 1.
- Fixed missing reading of Phong IOR spinbox.
- Fixed issue with disabling default lights
- Improved default lights to use quads.
- Fixed crashing and incompleteness issues with material previews.
- Fixed crash with scenes with particles (temporary solution)
- Done: Listed NK files for specular materials.
Indigo 3.6.23 for 3dsmax
Indigo RT 3.6.23 for 3dsmax
Notes:
Versions: max2011 / 2012 / 2013 / 2014 64bit.
This version renders material previews with short halt time, it gives relatively fast response, but results with low sampling for more complex materials. This issue will be addressed with separate preview window in future versions.
Hope for some comments, suggestions and descriptive bug reports. Please post them in this thread or send PM.
Cheers,
Jake