3dsmax scripts and plugins you find most useful.

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3dsmax scripts and plugins you find most useful.

Post by ENSLAVER » Sat Feb 18, 2012 6:29 pm

I thought I would see what scripts/plugins people find most useful for certain tasks. Bonus if you have written your own and double bonus if they are indigo related. inb4 subpixel "indigomax" :lol:

GWIvy - Ivy Generator- http://guruware.at/main/index.html
Greeble (ofcourse) - greebling - http://max.klanky.com/plugins.htm
Houdini Ocean Toolbox for max - Ocean generator (sort of like noise modifier) - http://code.google.com/p/hot4max/downloads/list

Mass Randomizer - randomizes stuff - http://www.scriptspot.com/3ds-max/scrip ... randomizer

I haven't done much maxscripting for a long time, but here are a couple or basic ones, first randomly fills the material editor with indigo materials with random colours.

Code: Select all

for i =1 to 24 do
						meditMaterials[i] = Indigo_Material ()
						meditMaterials[i].diff_albedo = color = [(random 120 220),(random 120 220),(random 120 220)]
						meditMaterials[i].name ="IndigoMat_" + i as string
						displayTempPrompt "Materials set to Indigo Materials" 5000

Randomly apply material editor mats to selected objects

Code: Select all

for obj in selection do 
	obj.material = meditMaterials[random 1 24]

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Re: 3dsmax scripts and plugins you find most useful.

Post by subpixel » Sat Feb 18, 2012 11:08 pm


Cool topic, though I cannot add much to it. Anyway you might find this one useful:
http://www.lukashi.com/LPM.php - for rendering management (render pass management)


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Re: 3dsmax scripts and plugins you find most useful.

Post by tar_gniK » Sun Feb 19, 2012 12:07 am

Here are some that I use:

chainTools (useful for rigging lamps and their wires): http://joleanes.com/scripts_plugins/chaintools.php

GrabViewport 2.5 : http://www.scriptspot.com/3ds-max/scrip ... viewport-0

SoulburnScripts (all of them are superb, but I often use getCamerafromPerspective and ObjectPainter the most.)
http://www.neilblevins.com/cg_tools/sou ... cripts.htm

Advanced Painter (not as good as ObjectPainter but still decent): http://www.scriptspot.com/3ds-max/scrip ... ed-painter

Greeble (as listed already 8) )

Maxwell's Proxy Plugin for quick instancing, and a bunch of Marius Silaghi scripts such as QuadChamfer and Smooth Edges.

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Re: 3dsmax scripts and plugins you find most useful.

Post by Javadevil » Sun Feb 19, 2012 4:08 pm

I normally use Outliner.

Cgsource Floor generator, and multi texture map

Motiva's material converter.

and a bunch of other ones I can't remember at the moment.

Ones that I will purchase when I get paid :)

This looks like shift clone on steriods :)
http://miauumaxscript.blogspot.com.au/p ... -pack.html
Chamfer script that keeps the original edge so you get those harder edges using Subdivision surfaces (turbosmooth). He also has a chamfer modifier coming out that looks awesome.

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Re: 3dsmax scripts and plugins you find most useful.

Post by Kstudio » Fri Apr 22, 2016 5:02 am

I hope you find this plugin useful.
This plugin for 3ds Max for cataloging and use 3d models,materials, IES photometric, textures and other assets.
Of course it supports to Indigo Mesh.


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