Max 2012

Announcements, requests and support regarding the 3DS MAX exporter
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suvakas
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Re: Max 2012

Post by suvakas » Thu Apr 21, 2011 6:56 pm

ENSLAVER wrote::o *excited*

Any other goodies you can mention specific to max?
Well..my current goal is not to implement so much new stuff, but to get all the old stuff working.
But some of the things that might be a bit "newish" are:

Material previews inside material editor default slots.
New light layers system.
Indigo camera parameters under standard camera.
UTF-8 support (you can have paths and textures with special characters)
Max lights are converted to Indigo emitters.
Backburner can be used for rendering animations.
Batch rendering support.

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solarray
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Re: Max 2012

Post by solarray » Wed Apr 27, 2011 3:23 am

kdarius wrote:There seems to be an issue with Indigo right now... There are no updated scripts because everyone is holding out for the new release of indigo....
Exactly the same here. Im jumping between blender 2.49 and 2.5 since a year now, quite annoying. Because Im not happy with blender more and more I will try to switch to 3ds max the next time and hope for an exporter for 3ds max 2012 soon. Thanks suvakas for doing it!

(I hope It will not be so difficult to switch for a blender user... does anyone know if it is possible to change the camera control in 3ds max to the one blender uses?)

cheers

Helionaut
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Re: Max 2012

Post by Helionaut » Fri May 13, 2011 12:45 am

Hi, Suvakas!

Any news about maxigo for Max 2012?

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suvakas
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Re: Max 2012

Post by suvakas » Sat May 14, 2011 1:39 am

Hey,

If the upcoming Hot fix for Max will fix the issues why Maxigo is not running on 2012, then I can release it right away.

kdarius
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Re: Max 2012

Post by kdarius » Sat May 14, 2011 4:38 am

Hot fix came out today. Any luck?

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ENSLAVER
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Hotfix 1 – Autodesk® 3ds Max® 2012 Link

Post by ENSLAVER » Sat May 14, 2011 6:21 pm

Link to hotfix if you have trouble finding it - the site is a bit annoying. http://usa.autodesk.com/adsk/servlet/ps ... ID=9241178

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