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Posted: Mon Jan 08, 2007 12:55 pm
by surreal
Are all the objects editable mesh? are there any splines or shapes in the scene (not sure but i think those can screw it up)
Posted: Mon Jan 08, 2007 9:27 pm
by suvakas
I dont have Viz 2007, but i opened the scene in Max 8. It complained something about missing dwg plugin, but i got the scene loaded.
You have a huge list of objects, that dont have any material assigned at all. That's where the ex3ds error comes from. I dont know how can i send you the list of those objects? I cant export the list from selection screen or anything and the list is too big for screenshot. You can try to assign one indigo material to everything and see if the error goes away. Then start building the scene materials from ground up.
BUT i couldnt get the scene to render. After solving ex3ds error i got another one - Mesh operation on non-mesh: Block/Style Parent.
I think it is related to importing the Autocad file. If i looked at the object list, then there was a funky parent-child relationship between most of the objects. Maby thats because i didnt have that dwg plugin or something.
Also check out this thread -
http://www.indigorenderer.com/joomla/fo ... n&start=15
It appears to be a similar problem.
Maby it helps.
Suvakas
Posted: Tue Jan 09, 2007 11:46 am
by u3dreal
Oh oh i don't have that much time at the moment...
So i think all is possible but coding 3 exporters is a bit much right now...
let's see if i can find some time to look into that ..
cheers
u3dreal
PS Since i'm into blender so much i forgot about max.

Posted: Tue Jan 09, 2007 9:10 pm
by suvakas
radiance wrote:
- ex3ds undefined
this seems to happen on objects with no material or a non-indigo material.
is it possible to catch these in the exporter loop
and export them with a grey indigo diffuse in the indigo xml instead (by default) ?
Yep, exactly my thoughts. That would be great.
Posted: Tue Jan 09, 2007 9:40 pm
by u3dreal
radiance wrote:i've found some more bugs:
<!--object Box01 <box> box -->
<mesh>
<name>Box01 <box> box</name>
- it seems < and > signs in object names go into the xml and produce parsing errors. autocad linked objects always have <> in them...
- -- unknown system exception.
even when removing EVERYTHING from that max file i posted before,
and leaving 1 object remaining (a propper editable mesh) it still won't export. i just get a unknown system exception message.
the exporter works fine though if i start a new scene and add some meshes.
Radiance
?? well OK the >< could be a problem .. but this will be in the next
version...
cheers
u3dreal
