[REQ] IGMESH "proxy"
Posted: Thu Feb 25, 2010 5:51 am
Hey hey,
Sometimes, especially with trees, re-exporting the whole scene because I changed the UV layout on one mesh wastes time and takes forever.
Could there be an option to load an IGMESH instead of using the object's mesh? Perhaps under the 'Mesh' tab you could have an option like 'Use ___.igmesh instead' with a selector... I guess this is kind of like Vray proxy, but it would speed up export times greatly, I think.
Related to this, then, is if, maybe also under the Mesh tab, you could export individual meshes as igmeshes instead of everything at once? Thoughts? That way I don't have to re-export all the trees and plants when I change the mapping or add detail to my simple cabin model...
Sometimes, especially with trees, re-exporting the whole scene because I changed the UV layout on one mesh wastes time and takes forever.
Could there be an option to load an IGMESH instead of using the object's mesh? Perhaps under the 'Mesh' tab you could have an option like 'Use ___.igmesh instead' with a selector... I guess this is kind of like Vray proxy, but it would speed up export times greatly, I think.
Related to this, then, is if, maybe also under the Mesh tab, you could export individual meshes as igmeshes instead of everything at once? Thoughts? That way I don't have to re-export all the trees and plants when I change the mapping or add detail to my simple cabin model...