Blendigo 2.3.x test releases
Posted: Wed Jan 27, 2010 11:18 am
It's release time again!
Now that 2.2 is behind us I want to get the ball rolling with the next round of updates and fixes.
Welcome to the TESTING 2.3.x series of Blendigo.
THESE ARE STRICTLY TEST RELEASES. Treat them like betas please, there are many many untested changes in this generation.
WARNING
Do not use the 2.3.x Blendigo series on your production files !! Stick to 2.2 stable for getting real work done.
Some things, like the order of material types in the dropdowns have changed order, and this WILL cause old scenes to perhaps export with entirely different settings than before.
I'm sorry, but this could not be helped.
You should consider only making or setting up new scenes with these versions, and leave your older scenes back in 2.2-land.
Now is the time that I can reveal several features that I was holding back due to only wanting proven fixes in the 2.2 code.
NEW FEATURES
- 'Lamp spectrum' emission presets. These are a whole load of real-life measured lamp spectra (colours) ready and available to use in Blendigo.
The original data can be found here: http://ioannis.virtualcomposer2000.com/ ... amici.html
- Material Database search/download/include. By using the External material type, you can query the materials database and download the pigms directly in Blendigo
- PIGM support. pigms will be automatically unpacked at export time
- Much better OSX installer. Before using this though, you WILL need to perform an UNinstall manually to get rid of the mess that the old installer created. Instructions are below.
- Improvements to particle export. Particularly the 'Object' Visualization type is now available for things like grass blade instances.
(Unfortunately 'Group' type cannot be implemented at this time due to Blender bugs).
- Lots of other tidy-ups. Some may be visible (console output should have improved), some others are not.
KNOWN ISSUES
- OSX: If you share your Mac with other users who use Blendigo, or you use more than one user account, you may get failed exports due to permissions writing to /private/tmp - to cure this you need to log in as the other user and clear the /private/tmp folder of their files. (or use sudo and clear everything; it's pretty harmless).
- Not 100% backwards-compatible with scenes set up with previous versions of Blendigo; especially with regards to material settings. This won't be fixed, you'll need to migrate your old scenes to the new Blendigo if you wish to re-render them with Indigo.
DOWNLOADS
UPDATED TO 2.3.2 - see here
YOUR FEEDBACK IS ALWAYS APPRECIATED
As with the current efforts to get Indigo 2.4 as complete and user-friendly as possible, please please keep reporting any issues you find with Blendigo - it is your feedback as users and artists alone that push Blendigo forward into being the software that works for you.
Now that 2.2 is behind us I want to get the ball rolling with the next round of updates and fixes.
Welcome to the TESTING 2.3.x series of Blendigo.
THESE ARE STRICTLY TEST RELEASES. Treat them like betas please, there are many many untested changes in this generation.
WARNING
Do not use the 2.3.x Blendigo series on your production files !! Stick to 2.2 stable for getting real work done.
Some things, like the order of material types in the dropdowns have changed order, and this WILL cause old scenes to perhaps export with entirely different settings than before.
I'm sorry, but this could not be helped.
You should consider only making or setting up new scenes with these versions, and leave your older scenes back in 2.2-land.
Now is the time that I can reveal several features that I was holding back due to only wanting proven fixes in the 2.2 code.
NEW FEATURES
- 'Lamp spectrum' emission presets. These are a whole load of real-life measured lamp spectra (colours) ready and available to use in Blendigo.
The original data can be found here: http://ioannis.virtualcomposer2000.com/ ... amici.html
- Material Database search/download/include. By using the External material type, you can query the materials database and download the pigms directly in Blendigo
- PIGM support. pigms will be automatically unpacked at export time
- Much better OSX installer. Before using this though, you WILL need to perform an UNinstall manually to get rid of the mess that the old installer created. Instructions are below.
- Improvements to particle export. Particularly the 'Object' Visualization type is now available for things like grass blade instances.
(Unfortunately 'Group' type cannot be implemented at this time due to Blender bugs).
- Lots of other tidy-ups. Some may be visible (console output should have improved), some others are not.
KNOWN ISSUES
- OSX: If you share your Mac with other users who use Blendigo, or you use more than one user account, you may get failed exports due to permissions writing to /private/tmp - to cure this you need to log in as the other user and clear the /private/tmp folder of their files. (or use sudo and clear everything; it's pretty harmless).
- Not 100% backwards-compatible with scenes set up with previous versions of Blendigo; especially with regards to material settings. This won't be fixed, you'll need to migrate your old scenes to the new Blendigo if you wish to re-render them with Indigo.
DOWNLOADS
UPDATED TO 2.3.2 - see here
YOUR FEEDBACK IS ALWAYS APPRECIATED
As with the current efforts to get Indigo 2.4 as complete and user-friendly as possible, please please keep reporting any issues you find with Blendigo - it is your feedback as users and artists alone that push Blendigo forward into being the software that works for you.