What should I bevel?
Posted: Mon Jul 07, 2008 9:45 pm
I'm working on an interior scene -walls, stairs, etc. In order to make the scene more realistic i've read that I should bevel edges. I have a couple of questions:
1) should I bevel EVERY edge, or just those closest to the camera?
2) I take it that I need to bevel the edge, and then set the mesh to smooth? I read somewhere that blendigo cannot handle a mesh with smooth/ non-smooth components - is that true? How do I get around this?
Any help appreciated!
1) should I bevel EVERY edge, or just those closest to the camera?
2) I take it that I need to bevel the edge, and then set the mesh to smooth? I read somewhere that blendigo cannot handle a mesh with smooth/ non-smooth components - is that true? How do I get around this?
Any help appreciated!