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Normal problem :p
Posted: Sun Feb 03, 2008 9:40 am
by tibicen
When i export indigo tells :
ModelLoadingStreamHandlerExep: Normal was not unit length (in element "mesh" around line 461092
How can i find this mesh? How can i fix it to render?
Posted: Sun Feb 03, 2008 9:59 am
by Anthony
Try the outliner to find objects... But yeah i have no idea what that means...
Posted: Sun Feb 03, 2008 10:06 am
by tibicen
i found them but i can't tell anything. i'd recalulated normals but still doesnt work...
Posted: Sun Feb 03, 2008 10:57 am
by Kram1032
I'm not sure, but try to select your whole scene and press Ctrl+A

Posted: Tue Feb 05, 2008 6:05 am
by kwez
I had a problem like that recently,
in the IGS file, a bunch of normals where 0,0,0.
The way I fixed it .... redid the operations I had done that caused those results !!
I was carefull the 2nd time to do extrude, etc, one face at a time and with the object rotated so that the face I was working on was 'flat on screen',
it did work that time ... !!??
It might be interesting to try to reproduce the problem in a simple scene,
to figure out what NOT to do !!
I know this is not very helpfull, but I still thought it ould help

Posted: Wed Feb 13, 2008 7:41 am
by tibicen
Another problem:
objects does not have geometry data? while exporting...
Posted: Wed Feb 13, 2008 8:14 am
by Kram1032
sounds like objects with no geometry at all

use the outliner to find and eliminate them...