Page 1 of 1

Instacing objects

Posted: Fri Apr 13, 2007 6:37 pm
by danyolgiax
Hi,

in my scene i've a big duplication (SHIFT+D x 1000 times) of the same simple object...

can i load the object a single time and than create multiple instance to preserve memory usage?

Thanks!

Dox

Posted: Fri Apr 13, 2007 10:42 pm
by DaveC
Yes. Just use Alt+D instead of Shift+D. You can even set up a mesh and use dupliverts for instancing, if you wish.

Posted: Sat Apr 14, 2007 5:33 am
by Cire
DaveC wrote:Yes. Just use Alt+D instead of Shift+D. You can even set up a mesh and use dupliverts for instancing, if you wish.
Is Blendigo set up to do the same with meshes that have an Array modifier?