Updated Blender Plugin
Updated Blender Plugin
I think I am saying that for many of the Blender users.
I would buy Indigo 4 when there would be a good and updated Blender Plugin. I even would donate extra money for a good plugin. So am using the Radeon pro render in the moment, which has a good, but not perfect Blender support. So please Ono and the other developers get someone who does the job, and I will buy Indigo and plugins again. Thank you.
I would buy Indigo 4 when there would be a good and updated Blender Plugin. I even would donate extra money for a good plugin. So am using the Radeon pro render in the moment, which has a good, but not perfect Blender support. So please Ono and the other developers get someone who does the job, and I will buy Indigo and plugins again. Thank you.
Last edited by vasco on Thu Oct 05, 2017 11:32 am, edited 1 time in total.
Intel Pentium 4, 512MB Ram, Nvidia Riva TNT2 Ultra
Instagram: gorilla_studio_coco
Instagram: gorilla_studio_coco
Re: Updated Blender Plugin
We actually have a new/adapted blender plugin in the works, it should be just about releasable, hopefully in the next few days.
-
- Posts: 1828
- Joined: Mon Sep 04, 2006 3:33 pm
Re: Updated Blender Plugin
Just to say, I've had much success with the current Blender plug-in! One thing that could be improved is taking advantage of Blender's material nodes, but overall it has been smooth sailing.vasco wrote:I think I am saying that for many of the Blender users.
I would buy Indigo 4 when there would be a good and updated Blender Plugin. I even would donate extra money for a good plugin. So am using the Radeon pro render in the moment, which has a good, but not perfect Blender support. So please Ono and the other developers get someone who does the job, and I will buy Indigo and plugins again. Thank you.
I'm curious how the Radeon plug-in stacks up against it, I'll have to take a look.
Re: Updated Blender Plugin
What I am currently miss is the possibility to render animations on GPU and I would be happy if I could do this inside blender close to cycles. Also things like convert cycles Materials, which is helpfull to use cycles models.
Here is a list what I would also wish:
(-material nodes)
-viewportshading for > Material, Textures
-Render viewport (CPU/GPU)
(-Material Preview)
-better integration of the Material Library
-
I don't want to say that the current Plugin is bad, but it could be better.
Especially when I look at the cinema 4d plugin for indigo.. my opinion.
Here is a list what I would also wish:
(-material nodes)
-viewportshading for > Material, Textures
-Render viewport (CPU/GPU)
(-Material Preview)
-better integration of the Material Library
-
I don't want to say that the current Plugin is bad, but it could be better.
Especially when I look at the cinema 4d plugin for indigo.. my opinion.
Intel Pentium 4, 512MB Ram, Nvidia Riva TNT2 Ultra
Instagram: gorilla_studio_coco
Instagram: gorilla_studio_coco
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Updated Blender Plugin
I have no problem rendering GPU animations with Blender and Indigo. Just enable Path (GPU)? 

Re: Updated Blender Plugin
Tried to use GPU on my VEGA 56 graphics card, export was okay but the render crashed my whole PC.
Then I wanted to try it again but I cannot activate blendigo anymore in Blender.
Here is what the console says:
Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender\2.79\scripts\modules\addon_utils.py", line 331, in enable
mod = __import__(module_name)
File "C:\Users\vasco\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\indigo\__init__.py", line 54, in <module>
from indigo import core
File "C:\Users\vasco\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\indigo\core\__init__.py", line 38, in <module>
from indigo.export import indigo_log
File "C:\Users\vasco\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\indigo\export\__init__.py", line 32, in <module>
PRINT_CONSOLE = efutil.find_config_value('indigo', 'defaults', 'console_output', False)
File "C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\modules\extensions_framework\util.py", line 98, in find_config_value
cfg_files = cp.read(fc)
File "C:\Program Files\Blender Foundation\Blender\2.79\python\lib\configparser.py", line 696, in read
self._read(fp, filename)
File "C:\Program Files\Blender Foundation\Blender\2.79\python\lib\configparser.py", line 1077, in _read
raise MissingSectionHeaderError(fpname, lineno, line)
configparser.MissingSectionHeaderError: File contains no section headers.
file: 'C:\\Users\\vasco\\AppData\\Roaming\\Blender Foundation\\Blender\\2.79\\config\\/indigo.cfg', line: 1
'\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00'
Then I wanted to try it again but I cannot activate blendigo anymore in Blender.
Here is what the console says:
Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender\2.79\scripts\modules\addon_utils.py", line 331, in enable
mod = __import__(module_name)
File "C:\Users\vasco\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\indigo\__init__.py", line 54, in <module>
from indigo import core
File "C:\Users\vasco\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\indigo\core\__init__.py", line 38, in <module>
from indigo.export import indigo_log
File "C:\Users\vasco\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\indigo\export\__init__.py", line 32, in <module>
PRINT_CONSOLE = efutil.find_config_value('indigo', 'defaults', 'console_output', False)
File "C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\modules\extensions_framework\util.py", line 98, in find_config_value
cfg_files = cp.read(fc)
File "C:\Program Files\Blender Foundation\Blender\2.79\python\lib\configparser.py", line 696, in read
self._read(fp, filename)
File "C:\Program Files\Blender Foundation\Blender\2.79\python\lib\configparser.py", line 1077, in _read
raise MissingSectionHeaderError(fpname, lineno, line)
configparser.MissingSectionHeaderError: File contains no section headers.
file: 'C:\\Users\\vasco\\AppData\\Roaming\\Blender Foundation\\Blender\\2.79\\config\\/indigo.cfg', line: 1
'\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00'
Intel Pentium 4, 512MB Ram, Nvidia Riva TNT2 Ultra
Instagram: gorilla_studio_coco
Instagram: gorilla_studio_coco
Re: Updated Blender Plugin
maybe try to move C:\\Users\\vasco\\AppData\\Roaming\\Blender Foundation\\Blender\\2.79\\config\\/indigo.cfg and check
Re: Updated Blender Plugin
Okay blendigo is working again, but it seem that my Radeon vega is not working with Indigo
I already read thats possibly a driver bug. But ohter programms like Cycles, Lux and Radeon Pro render are working fine with OpenCL....

Intel Pentium 4, 512MB Ram, Nvidia Riva TNT2 Ultra
Instagram: gorilla_studio_coco
Instagram: gorilla_studio_coco
Re: Updated Blender Plugin
What happens with Vega? Bluescreen?
Re: Updated Blender Plugin
the whole pc freezes, including mouse. only thing I can do is hard reset. same thing with the second scene in Indigo Benchmark.
Edit: Had similar crashes in some games, then turned my power supply from multi-rail to single-rail (Corsiar 850rmi) and the crashes are gone, but not in Indigo.
Edit: Had similar crashes in some games, then turned my power supply from multi-rail to single-rail (Corsiar 850rmi) and the crashes are gone, but not in Indigo.
Intel Pentium 4, 512MB Ram, Nvidia Riva TNT2 Ultra
Instagram: gorilla_studio_coco
Instagram: gorilla_studio_coco
Re: Updated Blender Plugin
Sounds like a driver bug (or even a hardware issue!)
If AMD sends me a Vega I'll look into it
If AMD sends me a Vega I'll look into it

Re: Updated Blender Plugin
Eager to see new plugin implementation. Lack of good Blender plugin is why I did not upgrade yet to Indigo 4. And now I switched most of my work on other render engines, which means I will not upgrade ever. Current Indigo plugin is not bad, but there are a lot quirks that are just not good for everyday production. And when you compare workflow with Cycles or any other render engine nowadays it just to cumbersome ... Also I do not think it is going to be possible to have viewport rendering implemented due Blender GPL license, unless not that easy, many 3rd party render engine devs are having this problem, and usually just give up.
a note [2¢]
Blender viewport rendering using 3rd party commercial engines is available with:
- Thea For Blender (@ Forums),
- B-Maxwell (FIRE viewport) but works only with Blender 2.78/2.78a & M~R 3.2.15,
- Octane also.
would be nice, especially with Indigo RT
stay well
- Thea For Blender (@ Forums),
- B-Maxwell (FIRE viewport) but works only with Blender 2.78/2.78a & M~R 3.2.15,
- Octane also.
would be nice, especially with Indigo RT

stay well
Re: Updated Blender Plugin
With the newest driver VEGA is working, I have to export every single frame of my animation.... thats a really long time to wait.. perhaps you guys can change that
Intel Pentium 4, 512MB Ram, Nvidia Riva TNT2 Ultra
Instagram: gorilla_studio_coco
Instagram: gorilla_studio_coco
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Updated Blender Plugin
Huh? What happens if you hit animation with GPU acc enabled? For me GPU animation works perfectly fine.vasco wrote:With the newest driver VEGA is working, I have to export every single frame of my animation.... thats a really long time to wait.. perhaps you guys can change that
Who is online
Users browsing this forum: No registered users and 9 guests