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How to measure DoF? - Blender
Posted: Thu Mar 08, 2007 9:54 pm
by HallDude
How do you measure the distance from the camera to the object in focus accurately?
Posted: Thu Mar 08, 2007 10:24 pm
by drBouvierLeduc
In recent exporters, next to "focus distance" you've got three buttons :
* S : distance from camera to selected object
* C : distance from camera to cursor
* A : automatic
That's it !
Posted: Thu Mar 08, 2007 10:33 pm
by HallDude
Posted: Thu Mar 08, 2007 10:42 pm
by Wedge
Also in Blender 2.43 if your using that version, under the editing tab for the camera...there is a button you can use next to the dof setting, it will draw a line in the 3d view and show where the dof setting is at focus.
I don't remember if this was in 2.42 I have not used it in awhile.
Posted: Fri Mar 09, 2007 5:48 am
by Kram1032
no, it's new in 2.43

Posted: Fri Mar 09, 2007 5:06 pm
by 5OnIt
Kram1032 wrote:no, it's new in 2.43

No.. It was under 2.42, and I think 2.41 as well. I know cause I used it all the time.

Posted: Fri Mar 09, 2007 8:23 pm
by DaveC
it was under 2.41 and 2.42 but only when using Yafray. It's only since the defocus node was introduced in 2.43 that it's been accessable when using the internal renderer. And I believe it's only 2.43 that works with the exporter script "Blendigo" too.
Posted: Sat Mar 10, 2007 4:02 am
by Kram1032
exactly.
Before new Version, blender didn't have a DoF in standard Blender Internal...
Posted: Sat Mar 10, 2007 6:04 am
by 5OnIt
That's kewl!
Is it actual DOF or is Blender doing some kind of post-process?
Posted: Sat Mar 10, 2007 6:17 am
by DaveC
It is actual, post-processed, in the blender compositor, DoF!

Posted: Tue Mar 13, 2007 2:46 am
by Kram1032
yes, it's just a new node.
To use it, you have to set DoF.
Otherwise, it wont effect the render at all.