Exporting Environment Textures in Blender 2.5 +
Posted: Sat May 02, 2015 4:00 am
Hello guys,
first of all let me say Indigo is better integrated in Blender than ever - the exporter
works 120% of the time, mostly on the first time!
There's one issue I can't solve since the good old 2.49 exporter and this is
to define an exr/hdr environment texture in blender to be picked up by the indigo
exporter.
Usually a background texture is defined in the 'world/texture tab', but it doesn't get exported at the moment.
A nice quick workaround would be to add a custom property in the 'scene tab',
whick adds the entry in the .igs-xml, but I don't know how to format the code, so blender
would write the entry...
Does anyone know, how to format that?
Cheers!
first of all let me say Indigo is better integrated in Blender than ever - the exporter
works 120% of the time, mostly on the first time!
There's one issue I can't solve since the good old 2.49 exporter and this is
to define an exr/hdr environment texture in blender to be picked up by the indigo
exporter.
Usually a background texture is defined in the 'world/texture tab', but it doesn't get exported at the moment.
A nice quick workaround would be to add a custom property in the 'scene tab',
whick adds the entry in the .igs-xml, but I don't know how to format the code, so blender
would write the entry...
Does anyone know, how to format that?
Cheers!