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Modelling question
Posted: Wed Feb 21, 2007 2:58 am
by kepler
Hello, how can I model a text "recessed" in a mesh like in
this image? Using booleans would be very complicate to do!
Sorry for the stupid question (not for me, though).
Posted: Wed Feb 21, 2007 3:23 am
by drBouvierLeduc
Isn't that just a bump-map ?
Otherwise I don't see a simple way to achieve this, except using boleans.
Posted: Wed Feb 21, 2007 3:36 am
by kepler
drBouvierLeduc wrote:Isn't that just a bump-map ?
Otherwise I don't see a simple way to achieve this, except using boleans.
Yes, maybe bump-map is the only alternative. I should study more about these techniques...
Posted: Wed Feb 21, 2007 3:56 am
by SmartDen
with new 2.43 version you can displace it as well
Posted: Wed Feb 21, 2007 4:02 am
by manitwo

indeed i used bumpmapping.
Posted: Wed Feb 21, 2007 7:00 am
by kepler
Thank you very much for the replies!
I need some tips about making (text) bump-maps. I've tried writing in white the word "indigo" in a square, black, image and then using it as a bump-map with a "b" factor 0.001 on a gold cube. Here's the result:
As you can see the text is not realistic, you can't compare it with that of manitwo's image
I've tried with "b" equal to 0.01, 0.0001 but in the first case it seems to "sharp", in the second there's no difference with the "b = 0.001" image.
My conclusion is that probably is my bump-map image that is wrong; what should I do?
@ manitwo: can you show me the bump-map you've used to make the can picture?
Posted: Wed Feb 21, 2007 7:05 am
by kepler
SmartDen wrote:with new 2.43 version you can displace it as well
Thank you, I'm studying that way too!
Posted: Wed Feb 21, 2007 7:06 am
by drBouvierLeduc
two advices : use a rather high resolution image (>1000 x 1000), and blur it a little, avoid pure black and white
Posted: Wed Feb 21, 2007 7:09 am
by manitwo
Posted: Thu Feb 22, 2007 7:28 pm
by kepler
Thank you very much again! I have another question: is it possible to export displacement maps into Indigo? It seems not... I have read
this guide to learn the basics of displacement (the site is unavaiable at the moment that I'm writing this post) and I can achieve very nice results but I'm not able to use Indigo. Can you give me some tips if there is the possibility to use displacement also with Indigo?
Posted: Fri Feb 23, 2007 3:55 am
by Kram1032
Yummie, vanilla!!!!
Posted: Fri Feb 23, 2007 5:37 am
by zsouthboy
Just bake the displacement map onto a mesh, silly

Posted: Fri Feb 23, 2007 9:32 am
by kepler
zsouthboy wrote:Just bake the displacement map onto a mesh, silly

Can you tell me how to do it?

Posted: Fri Feb 23, 2007 1:21 pm
by Kachu
Add a displace modifier and use the image as a texture when you apply it.
Posted: Fri Feb 23, 2007 10:03 pm
by kepler
Kachu wrote:Add a displace modifier and use the image as a texture when you apply it.
Thank you very much!!!
