fbrunell wrote:Ahhhhh, YES, indeed, motion blur works perfect, many many thanks...
Regarding "Animation" crashing systematically, in case it could help I looked at my event viewer and I get the following error!!!
...
Ok, I tried something Bold today!!!
I formatted my hard drive and reinstalled everything to rule-out any local problems on my system. Here is the sequence I used :
1. Installed Windows 7 (Formating the hard drive prior to make sur I leave nothing out)
2. Installed Windows 7 updates
3. Installed GeForce 670 latest drivers (from ASUS Website)
4. Installed Norton Internet Security
5. Installed Python 3.2 Windows 64bit MSI
6. Installed Visual C Redist 2010 (Which includes 2005, 2008 and 2010 32 & 64 bits packages)
7. Insatlled Blender 2.63a from Blender website
8. Insatlled Indigo 3.4.8 along with Blendigo 3.4.8.1 included package
I was ready to go and full of hopes..
1. Started blender
2. Loaded a scene
3. Tried a single Image render and it worked fine.
4. Tried to render "Animation" from frame 1 to 100 and Blender crashed at frame 48
5. Started blender again tried rendering a single frame and it worked fine
6. Tried to render "Animation" and it gave me the following error message in the console :
[Indigo 2012-Oct-01 21:52:16] 'Mesh' object has no attribute 'faces'
This is strange since I did not save the file I was working on... Why is the reaction not the same?
1. Started blender again
2. Loaded back the same scene
3. Tried a single Image render and it worked fine.
4. Tried to render "Animation" from frame 1 to 50 and it game me the same error message.
Tried with another scene.
1. Started blender
2. Loaded a another scene (PaintPatch1.blend which I send earlier last week)
3. Tried a single Image render and it worked fine.
4. Tried to render "Animation" from frame 1 to 50 and Blender crashed at the first frame.
When Blender crashed the Blender window became pale with the windows crash message in the middle of the screen. This time, I was able to see in the blender console window the following message :
File "C:blender-2.63a-release-windows32\2.63\scripts\addons\indigo\core\__init__.py", line 159, in render
Traceback (most recent call last):
I than tried to create a scene from scratch within Blender 2.63. Created a box and 4 UV sphere.
Simple renders and animation works fine. I than started to add different object, textures, Object with lights, etc. and it continued to work fine.
As soon as I import an object within my scene that comes from my library I get my problems back! Please don't tell me that my entire library is corrupted?
P.S. I did find, up to now, one object that I was able to import without getting the problem!!!