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2.2 Stable vs 2.4 colour balance

Posted: Wed Apr 21, 2010 11:17 pm
by CoolColJ
I resumed a test render in 2.4 that I started in v2.2 stable and there seems to be a difference in look. V2.2 had a warmer redder look while v2.4 looks cooler and more blue, with everything exactly the same

Has there been a change in the rendering and tone mapping?

Re: 2.2 Stable vs 2.4 colour balance

Posted: Wed Apr 21, 2010 11:30 pm
by fused
yeah, lightlayers are now RGB.

the default light layer colour will change in the next release to match 2.2.

Re: 2.2 Stable vs 2.4 colour balance

Posted: Thu Apr 22, 2010 3:04 am
by suvakas
So the color will initially default to what is exported?
At the moment it's a pain to tweak light colors. If I want to add more blue for example it jumps right to what is used inside RGB box.

Re: 2.2 Stable vs 2.4 colour balance

Posted: Thu Apr 22, 2010 10:18 am
by CoolColJ
I see the original colour tone when I first resume a scene and then it jumps to a different colour balance

Re: 2.2 Stable vs 2.4 colour balance

Posted: Fri Apr 23, 2010 6:17 am
by CTZn
As fused said the old behaviour will be restablished. I think that at some point there was a demand for RGB color space instead of XYZ, but... you see the reactions.

Everyone is used the good old way (wich is also probably a better choice).