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Coming Soon: ISLPreviewer

Posted: Sat Oct 25, 2008 2:46 pm
by MSUdom5
Hi everyone. Over the past few weeks I've been working on a Java application for developing shader programs for Indigo. At first glance, writing your own shaders seems extremely difficult.

http://www.indigorenderer.com/joomla/fo ... php?t=4428

Using OpenGL, this application will interpret ISL (Indigo Shader Language) programs and apply them to a user-defined mesh. In other words, you'll be able to preview your shaders instantly as you write them making shader development quicker and simpler. I've included a few screen shots below.

The initial public beta release is still a couple of weeks away as I still have quite a few features to add and kinks to work out. Special thanks go out to OnoSendai, PureSpider, CTZn, fused, and cpfresh for their help with initial testing.

Check back in a couple of weeks for the first beta release. Feel free to reply with feature suggestions.

Posted: Sat Oct 25, 2008 2:49 pm
by Borgleader
Holy crap O.o; looks awesome

<-- Hasnt been here in weeks.

Posted: Sat Oct 25, 2008 4:33 pm
by doublez
Very cool. I can't wait to try this out so I can try making some shaders.

Posted: Sat Oct 25, 2008 4:49 pm
by WytRaven
Excellent! This will make learning a lot more practical...when I get a chance to look at ISL. Thanks MSUDom5 :)

Posted: Sat Oct 25, 2008 10:21 pm
by PureSpider
The prog is so cool!
Testing it is awesome :)

Posted: Sat Oct 25, 2008 10:43 pm
by Kram1032
Great :D
This will simplify the material-developing a LOT :D

Posted: Sat Oct 25, 2008 11:37 pm
by CTZn
REQ: switch between infix/non-infix syntax ? (a bit hardcore, no ?)

Posted: Sun Oct 26, 2008 3:38 am
by PureSpider
AFAIK he already did it :D

Posted: Sun Oct 26, 2008 7:13 am
by MSUdom5
Infix notation is optional anyway, and you can mix infix and non-infix in ISL programs. :)

Posted: Sun Oct 26, 2008 7:59 am
by CTZn
Ah, well done then ! I was not really convinced by my own request anyway :roll:

Posted: Mon Oct 27, 2008 11:47 am
by Onfame
That is what i really need :) Keep on and give it to us as fast as possible, if you need someone to test it i will do so :)

Posted: Mon Oct 27, 2008 11:50 am
by Borgleader
Onfame wrote:That is what i really need :) Keep on and give it to us as fast as possible, if you need someone to test it i will do so :)
+1 I'll test it too

Since I cant code shaders I'll try to crash it any other way possible :lol:

Posted: Thu Oct 30, 2008 4:28 pm
by MSUdom5
A few tests illustrating the accuracy of the previewer. The first public release has been tentatively set to Nov. 7. :)

Posted: Thu Oct 30, 2008 5:59 pm
by BBjam
Dude, this is awesome !!!
I am a Java guy, and I can't do anything like this. keep up the good work.

Posted: Thu Oct 30, 2008 9:59 pm
by Borgleader
Really nice, cant wait :)