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Render separate layers?

Posted: Thu Aug 14, 2008 10:23 pm
by dariolanza
Hi everybody?
I've got a simple question:

Can Indigo render in different layers/channels just like the biased render engines do? (color, shadows, z depth, motion, reflection, etc...)

Can the biased algorithm get this results separately?

Many thanks


:wink:

Posted: Fri Aug 15, 2008 12:00 am
by Borgleader
You're talking about Blender's render layers and such? Then the answer is no. It takes all of it into account and renders it all at once.

Posted: Fri Aug 15, 2008 2:05 am
by dariolanza
Yes, I was talking about the different render layers that one can extract separately when making a render in Blender, Maya, Lightwave, Max, Renderman, etc.

I understand that Indigo computes the information all together and offers the render at once in just one image, isn't it?

It's not possible to separate color, from reflection, from shadows, etc, isn't it?

Thank you

Posted: Fri Aug 15, 2008 3:13 am
by neepneep
Maxwell can do render channels...


...but it's a pity indigo can't :( :cry:

Posted: Fri Aug 15, 2008 3:36 am
by dariolanza
Many thanks!


:D

Posted: Fri Aug 15, 2008 7:16 am
by CTZn
Rendering passes... it's just a different philosophy as to what Indigo was primarily designed AFAIK (not that this can't change).

First I think that the concept of masks (matte, alpha, whatever) must be generalized, but that's a minor thing compared to the changes necessited in the rendering engine itself, to dispatch the relevant data to designed layer. Just a guess here.

Posted: Fri Aug 15, 2008 11:10 am
by Deus
The reasons they can get those layers its that they are a bi-product of scanline based renderers. It will require alot of overhead to produce those for indigo.